I never came across that error, but it could be a problem in the build.mak file that you are including, or your Makefile
Perhaps you should post your Makefile here?
Search found 4 matches
- Mon Jul 11, 2005 6:26 am
- Forum: PSP Development
- Topic: Setting up Dev-C++ with PSPSDK
- Replies: 64
- Views: 56993
- Mon Jul 11, 2005 2:18 am
- Forum: PSP Development
- Topic: Setting up Dev-C++ with PSPSDK
- Replies: 64
- Views: 56993
Tutorial problems
Ok, like all of you, I noticed the tutorial has several problems (he said as much in a different post, since he did it over 30 min during his lunch break). At this point I have gotten it all to work for me, so I will try and help a few of your problems, if they were the same as mine. First off, ther...
- Fri Jul 08, 2005 12:53 am
- Forum: PSP Development
- Topic: Dynamic memory allocation
- Replies: 1
- Views: 1603
Dynamic memory allocation
Hi, I'm still pretty new to PSP programming, so I was wondering if someone could talk to me about performing dynamic memory allocation? Do we just use malloc? Are there size limitations?
Thanks a bunch.
Thanks a bunch.
- Tue Jun 28, 2005 5:36 am
- Forum: PSP Development
- Topic: What can't be done on homebrew at this point?
- Replies: 8
- Views: 4902
What can't be done on homebrew at this point?
Sorry if this is redundant, but I was wondering if someone knew the status on how capable homebrew code can become. Are we missing a whole bunch of "official" capabilities, like access to 3D hardware acceleration of graphics, or networking? Or is it at the point where we just need to write...