For what it's worth release 11 is now available and gets rid of the linking errors.
I should really check the forums here more often :P
Search found 9 matches
- Mon Apr 23, 2007 12:07 am
- Forum: PSP Development
- Topic: linker error / samples
- Replies: 9
- Views: 4491
- Fri Feb 09, 2007 4:13 pm
- Forum: PSP Development
- Topic: need help for error code 80120005
- Replies: 4
- Views: 2210
If you use the actual PSP SDK and not the DevKitPSP thing, it *should* have a mksfo that works the way you want. At the very least, the EBOOTs I made with it ran on 2.80 without needing to be passed through PatchSFO first. devkitPSP is merely a native windows build of the actual psp sdk which doesn...
- Mon May 08, 2006 5:14 pm
- Forum: PSP Development
- Topic: gcc 4.1.0 and newlib 1.14
- Replies: 2
- Views: 1635
Nice work indeed. It gave me the excuse I needed to update devkitPSP.
If anyone wants to give it a try it can be found Here
I haven't added this to the automated installer yet, as Tyranid says it probably needs a bit of testing.
If anyone wants to give it a try it can be found Here
I haven't added this to the automated installer yet, as Tyranid says it probably needs a bit of testing.
- Thu Jul 14, 2005 3:19 pm
- Forum: PSP Development
- Topic: Setting up Dev-C++ with PSPSDK
- Replies: 64
- Views: 57001
Move your toolchain to a path without spaces. That can cause serious problems with gnu tools.sicksand wrote:here is my Makefile
Code: Select all
# PSPSDK=$(shell psp-config --pspsdk-path) PSPSDK=C:/Progra~1/PSPDev/psp/sdk include $(PSPSDK)/lib/build.mak
- Mon Jul 11, 2005 12:17 pm
- Forum: PSP Development
- Topic: Setting up Dev-C++ with PSPSDK
- Replies: 64
- Views: 57001
I had tried using their's, but the problem was, is that I was getting a lot of problems which are discussed here . The solution to those problems was that they needed to upgrade the toolchain, and when I had used the one discussed in this tutorial, it worked perfectly. You can try it and see what h...
- Thu Jul 07, 2005 12:49 am
- Forum: PSP Development
- Topic: win32 native (non cygwin) psp toolchain
- Replies: 7
- Views: 2843
- Wed Jul 06, 2005 2:31 pm
- Forum: PSP Development
- Topic: win32 native (non cygwin) psp toolchain
- Replies: 7
- Views: 2843
I belive that this tool has the wrong toolchain. I tried using it and it failed horribly with many undefined references which were solved in these forums with a toolchain update. Please look into it. please give more details, what did you build, what went wrong and what toolchain update are you ref...
- Wed Jul 06, 2005 9:47 am
- Forum: PSP Development
- Topic: win32 native (non cygwin) psp toolchain
- Replies: 7
- Views: 2843
Before everyone gets into a panic over GCC4, recall that KDE is a C++-heavy system doing all sorts of wicked things it probably shouldn't do, while PSPSDK is a few dozen files of (mostly) ANSI C. No one has reported any specific GCC4 misadventures related to PSPSDK yet. GCC4 is still the way to go....
- Wed Jul 06, 2005 9:19 am
- Forum: PSP Development
- Topic: win32 native (non cygwin) psp toolchain
- Replies: 7
- Views: 2843
win32 native (non cygwin) psp toolchain
The devkitPro team are proud to announce the addition of a PSP toolchain to our collection. This is based on the patches from http://ps2dev.org/ and includes PSPSDK 1.0+beta. The release will be moved to it's own section pending testing and feedback. http://devkitpro.sourceforge.net/index.shtml Curr...