Search found 5 matches

by BaronChronos
Thu Jan 29, 2004 2:56 pm
Forum: PS2 Development
Topic: The Eyetoy
Replies: 16
Views: 12882

AFter an IRX raid, my room looks like a tornado hit it.

No, I mean pukklink has problems loading IRXs that come with demos, most notably amigamod.irx. I'm sure it has something to do with my setup and not the IRX itself.
by BaronChronos
Wed Jan 28, 2004 9:33 am
Forum: PS2 Development
Topic: The Eyetoy
Replies: 16
Views: 12882

In regards to the NpM USB driver used in the solitaire game, my Intellimouse Explorer USB mouse was completely inoperable. Of course, this could also be due to the fact that IRXs aren't very friendly on my machine. Just a little side note for anyone developing a USB driver.
by BaronChronos
Sat Jan 24, 2004 12:25 pm
Forum: PS2 Development
Topic: ee-as and iop-as
Replies: 3
Views: 4438

ee-as and iop-as

I'm not entirely sure that this could be considered a bug, but if you call either ee-as or iop-as with a .vsm file as the input file and specify the output file (-o) with the same input file name, it completely overwrites the .vsm file with what appears to be executable code. Example: ee-as file.vsm...
by BaronChronos
Sat Jan 24, 2004 1:43 am
Forum: PS2 Development
Topic: Setting up Pukklink
Replies: 3
Views: 4794

I actually got it working a few days ago using a regular switch connected to my main router. I also wasted about eight disks burning it, mostly because i kept thinking i needed to change the ipconfig.dat file. It's all good, though.
by BaronChronos
Wed Jan 21, 2004 11:19 am
Forum: PS2 Development
Topic: Setting up Pukklink
Replies: 3
Views: 4794

Setting up Pukklink

What are the recommendations for configuring Pukklink (v1.0b) to use a connection to a PC running Linux using the PS2 Ethernet adapter and a crossover cable? All I really need to know are the IP settings I should burn. Everything else works fine.