Search found 76 matches
- Sun Jul 22, 2007 4:54 pm
- Forum: PS2 Development
- Topic: problem with ps2lib!
- Replies: 14
- Views: 7273
- Tue Jul 11, 2006 9:14 am
- Forum: PS2 Development
- Topic: Help compiling!
- Replies: 8
- Views: 3767
- Sat Jun 10, 2006 8:51 am
- Forum: PS2 Development
- Topic: Tutorial for extreme beginers
- Replies: 7
- Views: 3931
- Fri Jan 27, 2006 11:20 am
- Forum: PSP Development
- Topic: help me pleases cygwin
- Replies: 2
- Views: 1472
- Tue Nov 22, 2005 10:40 am
- Forum: PSP Development
- Topic: Relocatable PRX
- Replies: 1
- Views: 1409
Relocatable PRX
Is it possible to build PRXs that are relocatable? If not what would it take to get the linker to do so.
- Tue Nov 15, 2005 6:03 pm
- Forum: PS2 Development
- Topic: threading issues
- Replies: 5
- Views: 2851
- Mon Nov 14, 2005 7:50 am
- Forum: PS2 Development
- Topic: threading issues
- Replies: 5
- Views: 2851
- Fri Sep 23, 2005 9:53 am
- Forum: PS2 Development
- Topic: how do you get bios off ps2
- Replies: 3
- Views: 2470
- Sat Sep 17, 2005 9:58 am
- Forum: PSP Lua Player Development
- Topic: Array problem
- Replies: 1
- Views: 2916
- Wed Sep 14, 2005 3:17 am
- Forum: PSP Development
- Topic: pspvnc
- Replies: 2
- Views: 1795
Code: Select all
tools/pngtxr img/newicon.4444.png tmp/newicon.16 4444
tools/pngtxr: can't open img/newicon.4444.png
- Mon Sep 05, 2005 7:42 am
- Forum: PS2 Development
- Topic: ps2ip connect to PC problem
- Replies: 4
- Views: 3381
- Sun Sep 04, 2005 10:23 am
- Forum: PS2 Development
- Topic: ps2ip connect to PC problem
- Replies: 4
- Views: 3381
- Fri Sep 02, 2005 5:16 am
- Forum: PS2 Development
- Topic: Max speed for ee-sio
- Replies: 9
- Views: 6010
- Fri Aug 05, 2005 4:10 am
- Forum: PS2 Development
- Topic: Problems with cpp files
- Replies: 7
- Views: 4596
Well you need to make sure the other C header files have the wrapper around them like so:
That way you wont get the undefined reference.
Code: Select all
#ifdef __cplusplus
extern "C" {
#endif
.... function defs here
#ifdef __cplusplus
}
- Thu Aug 04, 2005 3:17 am
- Forum: PS2 Development
- Topic: Problems with cpp files
- Replies: 7
- Views: 4596
- Sun Jul 31, 2005 2:14 pm
- Forum: PSP Development
- Topic: Latest SVN pspsdk errors
- Replies: 8
- Views: 3849
- Fri Jul 29, 2005 9:53 am
- Forum: PSP Development
- Topic: Problem with usb libraries
- Replies: 15
- Views: 4797
- Sun Jul 24, 2005 8:42 am
- Forum: PSP Development
- Topic: Rotating a 2D sprite in libGU?
- Replies: 8
- Views: 4457
- Tue Jul 12, 2005 7:15 am
- Forum: PSP Development
- Topic: Font creation tool
- Replies: 34
- Views: 16272
- Tue Jul 12, 2005 2:32 am
- Forum: PSP Development
- Topic: Gu Ortho Sample?
- Replies: 2
- Views: 1789
Gu Ortho Sample?
Hi I wanted to know if there was a simple example available on how to use the gu for orthographic projection and simple quad drawing with textures. My 3d skills are not so good and the examples for sprite and blit in the sdk are complicated if you don't know about matrix calculations or vertex array...
- Sun Jul 10, 2005 9:59 am
- Forum: PSP Development
- Topic: Kenel mode / User Mode switch
- Replies: 21
- Views: 6593
- Sun Jul 10, 2005 9:34 am
- Forum: PSP Development
- Topic: Kenel mode / User Mode switch
- Replies: 21
- Views: 6593
- Sun Jul 10, 2005 9:03 am
- Forum: PSP Development
- Topic: Kenel mode / User Mode switch
- Replies: 21
- Views: 6593
Kenel mode / User Mode switch
Is there a way if I start my thread in user mode that I can change to kernel mode and vice versa? On the ps2 it was quite easy: DI(); ee_kmode_enter(); EI(); etc..
Thx!
Thx!
- Wed Jul 06, 2005 6:34 pm
- Forum: PSP Development
- Topic: PSPSDK samples problem
- Replies: 2
- Views: 1748
- Wed Jul 06, 2005 3:46 pm
- Forum: PSP Development
- Topic: PSPSDK samples problem
- Replies: 2
- Views: 1748
PSPSDK samples problem
After installing the toolchain from today I ran some of the samples. None of them run on my psp 1.0. They get the "800200D9" error. Seems like this is a problem?? /usr/local/pspdev/psp/lib/gcc/psp/4.0.0/../../../../psp/bin/ld: warning: cannot find entry symbol _start; defaulting to 0000000...
- Fri May 27, 2005 8:58 am
- Forum: PSP Development
- Topic: PSP drawing GAME
- Replies: 11
- Views: 11983
- Wed May 11, 2005 10:08 am
- Forum: PS2 Development
- Topic: Off Shelf PS2 - Will It Boot These Games
- Replies: 15
- Views: 5106
- Fri May 06, 2005 7:00 am
- Forum: PS2 Development
- Topic: Network programming on a PS2
- Replies: 11
- Views: 5150
- Tue Apr 26, 2005 3:24 pm
- Forum: PS2 Development
- Topic: VOTE! EFNET or FREENODE ?
- Replies: 3
- Views: 2498
- Sat Apr 23, 2005 12:07 pm
- Forum: PS2 Development
- Topic: Max speed for ee-sio
- Replies: 9
- Views: 6010