Search found 21 matches
- Mon Aug 15, 2005 4:52 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Sat Aug 13, 2005 10:31 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Wed Aug 10, 2005 12:19 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Thu Aug 04, 2005 10:42 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
nevyn im reading about coroutines in the wiki right now
it is...interesting to say the least
http://lua-users.org/wiki/CoroutinesTutorial
i am going to try what you said when i get home from breakfast, thanks for the help.
edit: yeahhhhhhhhhh! it works, thanks nevyn :)
it is...interesting to say the least
http://lua-users.org/wiki/CoroutinesTutorial
i am going to try what you said when i get home from breakfast, thanks for the help.
edit: yeahhhhhhhhhh! it works, thanks nevyn :)
- Thu Aug 04, 2005 10:20 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
is there anyway that i can have two different functions running at the same time such as my timer needs to be running (and counting down) while the game is being played.. if i put it in a new function and call it, the game wont show up. if i put it in the main game code it will just hang on the time...
- Thu Aug 04, 2005 8:32 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
thanks vg, i got the timer to work i just need to be able to get everything else to show up on the screen at the same time... what exactly is a vblank start? could someone explain it to me, like can it run in the background when other program functions are running? the timer will run in its own func...
- Thu Aug 04, 2005 7:36 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
hmm im trying to put a counter on my game so it starts at 60 seconds and when it goes down to zero the game is over. heres what i have so far (at least i think this is how it should work) timerout=0 (this is for the display on the screen to show how much time is left) timer=60 (main timer) while tim...
- Thu Aug 04, 2005 4:17 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Wed Aug 03, 2005 11:14 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
hmm i wonder why they zip didnt work. i used the waitvblankstart() (thanks shine) along with printing the text message after bliting the images and it printed the text. thanks vgslag so it worked. ok back to coding :) edit: zip should work now if you still want to look shine, i ran out of space on m...
- Wed Aug 03, 2005 9:53 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Wed Aug 03, 2005 8:34 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
yeah heres one i used, i did it with photoshop cs...and when it asked if i wanted them interlaced or not i said no http://www.members.cox.net/snowsurfns/background.png http://www.members.cox.net/snowsurfns/presstart.png i also used the icons for buttons from the button match program, I am going to t...
- Wed Aug 03, 2005 10:29 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Wed Aug 03, 2005 4:41 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Wed Aug 03, 2005 4:25 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
- Tue Aug 02, 2005 10:22 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
has anyone been able to get lua to work in pspe...can't seem to get it started for some reason..heres the error code im getting load D:\psp stuff\pspe\ms0\PSP\GAME\SOFT1\EBOOT.PBP PBP format illegal address PC = 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0000000...
- Tue Aug 02, 2005 1:00 pm
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310313
LuaPlayer stuff: Can you change so that when an error occurs, the LuaPlayer waits for a keypress, and then refetches script.lua from disk and plays it? It's a tad bit annoying restarting LuaPlayer for every debug run... It's probably more user friendly, too. i was also looking for something like th...
- Fri Jul 08, 2005 9:28 am
- Forum: PSP Development
- Topic: issue with cygwin...
- Replies: 6
- Views: 2948
- Fri Jul 08, 2005 6:56 am
- Forum: PSP Development
- Topic: issue with cygwin...
- Replies: 6
- Views: 2948
- Fri Jul 08, 2005 6:39 am
- Forum: PSP Development
- Topic: issue with cygwin...
- Replies: 6
- Views: 2948
- Fri Jul 08, 2005 4:19 am
- Forum: PSP Development
- Topic: issue with cygwin...
- Replies: 6
- Views: 2948
- Fri Jul 08, 2005 3:01 am
- Forum: PSP Development
- Topic: issue with cygwin...
- Replies: 6
- Views: 2948
issue with cygwin...
I did search but i can't seem to find anyone having the same problem im having. i downloaded cygwin, got it installed with wget, patch, ect. i open it up and type mkdir psphome and it says "mkdir command not found" also when i go into c:\cygwin\ there is not home directory with a bash prof...