Search found 7 matches
- Fri Sep 23, 2005 2:37 am
- Forum: PSP Development
- Topic: 2D vector graphics - Libart or cairo?
- Replies: 12
- Views: 3764
http://www.frank-buss.de/tmp/libart.zip Conclusion: it is not usable (or I've done something very wrong), because it needs some 10 seconds for rendering a simple 512x512 bitmap. Now I try Cairo. I took the chance of converting your code to use eyeGT and yes, vector graphics can be fast. The PSP has...
- Thu Sep 22, 2005 11:07 pm
- Forum: PSP Development
- Topic: 2D vector graphics - Libart or cairo?
- Replies: 12
- Views: 3764
LuMo wrote:just wanted to put in the info that someone already brought eyeGT to psp
http://bareblogs.com/BB.php?itemid=8
maybe this helps? (maybe contact this guy)
greets
Lumo
He is the same guy that write in this forum under the Leviathan2040 nickname ;-)
Cheers,
Lev
- Thu Sep 22, 2005 4:56 pm
- Forum: PSP Development
- Topic: 2D vector graphics - Libart or cairo?
- Replies: 12
- Views: 3764
- Thu Sep 22, 2005 3:23 am
- Forum: PSP Development
- Topic: SVG Viewer and others
- Replies: 0
- Views: 2219
SVG Viewer and others
Hi all, I've ported our graphical application platform eyeGT to the PSP and have made some demos with them: something simple like a clock: http://bareblogs.com/media/1/20050921-AquaClock1.png You can grab it from here for other variations go to http://bareblogs.com/BB.php?itemid=7 A nice graphic dem...
- Wed Aug 10, 2005 7:54 pm
- Forum: PSP Development
- Topic: Alternatives to swprintf
- Replies: 2
- Views: 1439
Alternatives to swprintf
Hi all,
I see that swprintf has not been implemented in the current PSPSDK, are there any known alternatives or can anybody point me to the source code of such a function?
Thanks in advance.
Cheers,
Lev
I see that swprintf has not been implemented in the current PSPSDK, are there any known alternatives or can anybody point me to the source code of such a function?
Thanks in advance.
Cheers,
Lev
- Sun Jul 10, 2005 10:58 am
- Forum: PSP Development
- Topic: On C++ with PSPSDK... again...
- Replies: 4
- Views: 2780
- Sat Jul 09, 2005 5:44 pm
- Forum: PSP Development
- Topic: On C++ with PSPSDK... again...
- Replies: 4
- Views: 2780
On C++ with PSPSDK... again...
Hi all, I've downloaded, installed (several times) the PSP SDK, Cygwin and all related tools. So far I've been able to compile C programs only, I've read several threads about C++ compilation with current version of PSPSDK, but so far I really had no luck in getting bpast the compilation fase. I jus...