Search found 7 matches

by Leviathan2040
Fri Sep 23, 2005 2:37 am
Forum: PSP Development
Topic: 2D vector graphics - Libart or cairo?
Replies: 12
Views: 3764

http://www.frank-buss.de/tmp/libart.zip Conclusion: it is not usable (or I've done something very wrong), because it needs some 10 seconds for rendering a simple 512x512 bitmap. Now I try Cairo. I took the chance of converting your code to use eyeGT and yes, vector graphics can be fast. The PSP has...
by Leviathan2040
Thu Sep 22, 2005 11:07 pm
Forum: PSP Development
Topic: 2D vector graphics - Libart or cairo?
Replies: 12
Views: 3764

LuMo wrote:just wanted to put in the info that someone already brought eyeGT to psp

http://bareblogs.com/BB.php?itemid=8

maybe this helps? (maybe contact this guy)

greets
Lumo

He is the same guy that write in this forum under the Leviathan2040 nickname ;-)

Cheers,
Lev
by Leviathan2040
Thu Sep 22, 2005 4:56 pm
Forum: PSP Development
Topic: 2D vector graphics - Libart or cairo?
Replies: 12
Views: 3764

The eyeGT thing is interesting, but looks like it is a commercial library, so I've compiled Libart for the PSP and wrote a sample program. You're right, eyeGT is a commercial library but not for PSP. This is because unless we decide to become Tools & Middleware developers with Sony it can't be ...
by Leviathan2040
Thu Sep 22, 2005 3:23 am
Forum: PSP Development
Topic: SVG Viewer and others
Replies: 0
Views: 2219

SVG Viewer and others

Hi all, I've ported our graphical application platform eyeGT to the PSP and have made some demos with them: something simple like a clock: http://bareblogs.com/media/1/20050921-AquaClock1.png You can grab it from here for other variations go to http://bareblogs.com/BB.php?itemid=7 A nice graphic dem...
by Leviathan2040
Wed Aug 10, 2005 7:54 pm
Forum: PSP Development
Topic: Alternatives to swprintf
Replies: 2
Views: 1439

Alternatives to swprintf

Hi all,
I see that swprintf has not been implemented in the current PSPSDK, are there any known alternatives or can anybody point me to the source code of such a function?

Thanks in advance.


Cheers,
Lev
by Leviathan2040
Sun Jul 10, 2005 10:58 am
Forum: PSP Development
Topic: On C++ with PSPSDK... again...
Replies: 4
Views: 2780

Sorry for the incomplete question, this is the TEST.CPP file I've used: /* * PSP Software Development Kit - http://www.pspdev.org * ----------------------------------------------------------------------- * Licensed under the BSD license, see LICENSE in PSPSDK root for details. * * main.c - B...
by Leviathan2040
Sat Jul 09, 2005 5:44 pm
Forum: PSP Development
Topic: On C++ with PSPSDK... again...
Replies: 4
Views: 2780

On C++ with PSPSDK... again...

Hi all, I've downloaded, installed (several times) the PSP SDK, Cygwin and all related tools. So far I've been able to compile C programs only, I've read several threads about C++ compilation with current version of PSPSDK, but so far I really had no luck in getting bpast the compilation fase. I jus...