Search found 7 matches

by bionicman
Mon Jun 28, 2004 9:20 pm
Forum: PS2 Development
Topic: Using pad
Replies: 1
Views: 2040

Using pad

Hi there, I'm a beginner to PS2 development and I managed to get some results with PS2 graphics using home brew development environment. In order to test some stuff I'd like to be able to use the pad. I've seen some code here and there, usually dependant on other libraries, so I was wondering if any...
by bionicman
Wed Jun 23, 2004 8:32 pm
Forum: PS2 Development
Topic: another ps2link memory card question
Replies: 15
Views: 6903

Yep, the easiest is to put ps2link on memory card, have it boot automatically through independance exploit or boot something else that then allows you to start ps2link.

Of course there is the initial difficulty of putting stuff onto yout memory card.
by bionicman
Wed Jun 23, 2004 6:14 pm
Forum: General Discussion
Topic: #ps2dev channel
Replies: 7
Views: 7615

Of course I meant efnet :) It's indeed +i right now, cheers for the info.
by bionicman
Wed Jun 23, 2004 7:31 am
Forum: General Discussion
Topic: #ps2dev channel
Replies: 7
Views: 7615

#ps2dev channel

hello,
what's up with #ps2dev channel on dalnet? I join and get banned immediately for no reason after 1 minute? Not even got a chance to say anything.

Are mere mortals like myself not worthy to join this channel?
by bionicman
Fri Jun 18, 2004 7:00 pm
Forum: PS2 Development
Topic: 640x512 PAL mode
Replies: 6
Views: 5286

Excellent, thank you! I also found ito lib to be a great source for learning - cleanly written and commented. As for the flickering: good points J.F., although now I'm thinking I was imagining things being used to high refresh rates on the monitor :) Alright! I've got the basics nailed down, it's ti...
by bionicman
Tue Jun 15, 2004 7:34 pm
Forum: PS2 Development
Topic: 640x512 PAL mode
Replies: 6
Views: 5286

Thanks for your reply.
BTW, I'm pretty sure it's 3 for PAL when calling SetGsCrt.

0x02 // NTSC
0x03 // PAL
0x50 // HDTV 480p
0x1A // VGA 640x480
by bionicman
Mon Jun 14, 2004 5:19 am
Forum: PS2 Development
Topic: 640x512 PAL mode
Replies: 6
Views: 5286

640x512 PAL mode

Hi, I've just started my home brew PS2 hacking -- first of all thanks to all of you who provided invaluable information that helped me get going. I managed to run my code using independence exploit and Xploder. Too bad naplink doesn't seem to recognize my cable, but I've got a network adaptor and I'...