Search found 9 matches

by Baggins
Sun Jul 31, 2005 6:01 am
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

Great work joostp, just too bad COMI is still a bit slow.

You guys deserve a beer!
by Baggins
Sat Jul 23, 2005 1:07 am
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

MikeHaggar wrote:Indy3 can't be beaten on ScummVM PSP alone since you need to press 3, 6 or 9 to punch Biff the Nazi.
Sure you can! There's a huge boulder nearby.... *SPLAT*
by Baggins
Wed Jul 20, 2005 12:17 pm
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

strikeuk has a point... I'll stop nagging and help in stead.

Fate of Atlantis just finished in "team"-mode without a single hitch.
by Baggins
Tue Jul 19, 2005 10:29 am
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

joostp wrote:
Baggins wrote:Now, if only COMI would display properly...
It will in the next version.
Oooh... I know this is a bit off topic and that all developers hate this question, but do you have an ETA?

Also, remind me to buy you guys a beer if I'm ever in the same pub as you...
by Baggins
Tue Jul 19, 2005 10:11 am
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

cheriff: that "Home"-button bug is known and also in the readme.

I've now finished Full Throttle, and I only encountered the two bugs/BSODs I've already mentioned.


Now, if only COMI would display properly...
by Baggins
Tue Jul 19, 2005 8:22 am
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

Same problem in the demolition derby for me too. BSOD after about 15-20 seconds. Mike: I sent you a PM a while ago, you might wanna look at it. EDIT: This BSOD does not happen in the July 18 build of OCVS on PC, so it seems to be a PSP-problem only. I moved my save over to the PC to du the demolitio...
by Baggins
Tue Jul 19, 2005 2:37 am
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

Been fooling around a bit more to see if I can trick the system into not showing a BSOD in the Full Throttle scenario I described above, but so far no luck. I've uploaded the save file to http://www.highgame.net/uploads/ft.s00 so if anyone wants to help out, see if you get a BSOD after loading that ...
by Baggins
Mon Jul 18, 2005 3:32 pm
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

Hmm... Again in Full Throttle there's a BSOD. When you start the game and press R directly when you see the LucasArts logo you BSOD. Could be that you're too fast for the game and/or the PSP to hang with you. This happens every time, but by waiting a second or two there is no BSOD. Also BSOD'd once ...
by Baggins
Mon Jul 18, 2005 2:47 pm
Forum: PSP Development
Topic: ScummVM-PSP
Replies: 129
Views: 149534

I just BSOD'd in Full Throttle on a 1.50 US PSP. Image of the dump I got: http://www.imgsatellite.com/u/05/198/03/PSPBSOD.jpg I tried this with both a compressed MONSTER.SO3 and the original MONSTER.SOU files, and it seems to be a problem with the sound since the hex adresses change in some instance...