Search found 11 matches
- Tue Aug 16, 2005 2:38 pm
- Forum: PSP Development
- Topic: Image Flickering using double buffer(very annoying).
- Replies: 9
- Views: 3457
I believe you're incorrect about requiring sceDisplaySetFrameBuf for your changes to show. If you make changes within the current framebuffer, they show immediately. The screen refresh rate will result in tearing if you just try to do all your drawing to the visible screen. sceDisplaySetFrameBuf is ...
- Tue Aug 16, 2005 8:45 am
- Forum: PSP Development
- Topic: -Os should be used instead of -O2 (or -O3)
- Replies: 9
- Views: 3230
Trying to save memory stick space by compiler optimizations is pretty silly. But... I am planning to benchmark the speed of code compiled with -Os vs. -O2 in any event. The PSP doesn't have a very large cache on the processor, savings in code size cause fewer cache misses and oftentimes speed up cod...
- Sun Aug 14, 2005 7:11 pm
- Forum: PSP Development
- Topic: doxygen-docs
- Replies: 15
- Views: 7774
- Sun Aug 14, 2005 6:28 pm
- Forum: PSP Development
- Topic: doxygen-docs
- Replies: 15
- Views: 7774
Here are a couple of toolchain fixes that might be useful. Specifically, I think it makes more sense for the doc directory to end up in /usr/local/pspdev/psp/sdk/doc instead of being left in the downloaded directory (which is deleted when the toolchain script finishes). Also, I changed the toolchain...
- Sun Aug 14, 2005 2:06 pm
- Forum: PSP Development
- Topic: Toolchain Build Error
- Replies: 7
- Views: 2310
How about if toolchain.sh never changes and all it does is pull down the newest do_toolchain.sh (where do_toolchain.sh would be the actual script that does the work) and run it?
Like this tc.sh:
Like this tc.sh:
Code: Select all
#!/usr/bin/sh
svn update
./toolchain.sh $*
- Sat Aug 13, 2005 11:47 am
- Forum: PSP Development
- Topic: Toolchain Build Error
- Replies: 7
- Views: 2310
- Sat Aug 13, 2005 11:29 am
- Forum: PSP Development
- Topic: Toolchain Build Error
- Replies: 7
- Views: 2310
I just rebuilt my toolchain and have been getting errors when I try to make the samples/debug/exception sample. Known regression? psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -O2 -G0 -Wall -L. -L/usr/local/ pspdev/psp/sdk/lib main.o -lpspdebug -lpspdisplay -lpspge -lpspctrl -lpspsdk -lc -lpspuser...
- Fri Aug 12, 2005 3:21 am
- Forum: PSP Development
- Topic: simple button question..
- Replies: 4
- Views: 2104
- Thu Aug 11, 2005 11:32 am
- Forum: PSP Development
- Topic: Simple Graphics...
- Replies: 24
- Views: 8279
- Wed Aug 10, 2005 5:24 pm
- Forum: PSP Development
- Topic: Simple Graphics...
- Replies: 24
- Views: 8279
- Tue Jul 26, 2005 3:20 pm
- Forum: PSP Development
- Topic: subsequenct sceIoRead calls crashing
- Replies: 1
- Views: 1458
Re: subsequenct sceIoRead calls crashing
wavfile = (char*)(wi + sizeof(WaveInfo)); sizeof(*wi) is presumably != sizeof(char) so you're overrunning the end of your memory. Try: wavfile = (char*)wi + sizeof(WaveInfo); I would actually recommend you just allocate the two pointers in two separat...