Search found 4 matches
- Wed Aug 03, 2005 5:35 am
- Forum: PSP Development
- Topic: Rotating a 2D sprite in libGU?
- Replies: 8
- Views: 4233
- Wed Aug 03, 2005 2:57 am
- Forum: PSP Development
- Topic: Rotating a 2D sprite in libGU?
- Replies: 8
- Views: 4233
- Tue Aug 02, 2005 4:40 am
- Forum: PSP Lua Player Development
- Topic: Lua Player for PSP
- Replies: 351
- Views: 310056
- Tue Aug 02, 2005 3:23 am
- Forum: PSP Development
- Topic: Rotating a 2D sprite in libGU?
- Replies: 8
- Views: 4233
I'm looking for more information on using GU_TRANSFORM_2D also. Altho I'm not trying to rotate just simple translations. I've been trying to translate by updating the x and y coords in my vertices but I've been getting weird reactions. For example save in my vertices array I have 12 vertices (4 tria...