You are right, its all in the SDK / toolchain as well, but I am not aware of the "dot" language of the GNU assembler, and I'm not reallly willing to learn that before I know if I was successful. I just need the asm code and its assembled hex version of a kernel call...
thanx
Search found 3 matches
- Thu Aug 11, 2005 12:14 am
- Forum: PSP Development
- Topic: random code recognition
- Replies: 5
- Views: 1782
- Wed Aug 10, 2005 10:40 pm
- Forum: PSP Development
- Topic: random code recognition
- Replies: 5
- Views: 1782
- Wed Aug 10, 2005 10:15 pm
- Forum: PSP Development
- Topic: random code recognition
- Replies: 5
- Views: 1782
random code recognition
Hi there, I need help from some assembler guys. I just programmed intel and a little bit m68k so far, and I just need a few bytes... Assume the following environment: The psp executes a thread (unknown mode) and the instruction pointer runs straight into a memory region that I can feed (yes, exploit...