Search found 7 matches

by JoAl
Fri Mar 24, 2006 6:11 am
Forum: PSP Development
Topic: Fast stretching advice.
Replies: 14
Views: 4779

Raphael wrote:Going for (mostly) complete hardware rendering and doing render-to-textures will probably be the fastest way though.
Raphael, what do you mean with "mostly complete hardware rendering"?
Could you point me to some source code/sample?
by JoAl
Tue Feb 07, 2006 4:38 pm
Forum: PSP Development
Topic: PSPX
Replies: 18
Views: 166993

.: Smerity :. wrote:I'm a homebrew developer, and the compile > get PSP to USB mode > copy to PSP > start PSP homebrew process is a bit of a waste of time, so if this could act as an emulator for homebrew it would be fabulous.
You should look at PSPLINK: http://forums.ps2dev.org/viewtopic.php?t=3834
by JoAl
Mon Feb 06, 2006 5:25 am
Forum: PSP Development
Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
Replies: 1856
Views: 8848003

Jonny, would it be (technically) possible to read input data stream using WiFi (FTP or HTTP protocol) instead of reading it from memory card? Does anybody know the PSP's WiFi transfer speed?

It would be nice option to put a bunch of movies on wireless router with embedded HD...
by JoAl
Mon Jan 09, 2006 5:47 am
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 297447

In an ideal world I would have both, in reality the sio shell would be my way to go but if you cannot easily build an sio cable then wifi is a reasonable substitute, it is still completely usable as a development application for your own stuff, perhaps less well suited to playing with other peoples...
by JoAl
Mon Jan 09, 2006 12:57 am
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 297447

TyRaNiD wrote:And as for a USB connection, when, eventually, the USB hardware is reversed it should be technically possible, until then sorry.
So I have to choose either build SIO cable or WiFi infrastructure. Which case is faster / more usable / better from PSPLINK point of view?
by JoAl
Fri Jan 06, 2006 5:55 pm
Forum: PSP Development
Topic: PSPLINK
Replies: 313
Views: 297447

TyRaNiD wrote:Well the lack of enthusiasm is probably in part down to the lack of people with SIO cables, either through lazyness or lack of solder skills. Hopefully with the new wifi shell (and nicer PC terminal app I just added) more people might get interested.
Any chance to support USB connection too?
by JoAl
Wed Aug 17, 2005 4:11 am
Forum: PSP Development
Topic: Relaunch myself?
Replies: 4
Views: 2724

Re: Relaunch myself?

PompeySteve, from storage/main.c: /** * Define the module info section * * 2nd arg must 0x1000 so __init is executed in * kernelmode for our loaderInit function */ PSP_MODULE_INFO("USBSample", 0x1000, 0, 1); /** * THREAD_ATTR_USER causes the thread that the startup * code (ctr0.c) starts t...