Search found 5 matches
- Thu Sep 29, 2005 1:01 am
- Forum: PS2 Development
- Topic: stdio patch
- Replies: 0
- Views: 1252
stdio patch
Could somebody implement this patch into stdio.c for me? --- stdio.c Fri Sep 23 23:09:32 2005 +++ stdio-fopen-rbplus-fix.c Sun Sep 25 08:09:52 2005 @@ -407,7 +407,7 @@ break; case 'w': flag = _IOWRT; - iomode = (O_WRONLY | O_CREAT); + iomode = ...
- Tue Sep 06, 2005 7:11 am
- Forum: PS2 Development
- Topic: working sample for usb keyboad?
- Replies: 3
- Views: 2067
I tried another usbd.irx (one from naplink ps2client) and that worked. The reasons why are not clear to me right now, but I vaguely recall this being discussed elsewhere. I'm not terribly curious atm, but I thought in case some other newbie did that same thing as I did, it would be documented. holid...
- Tue Sep 06, 2005 4:26 am
- Forum: PS2 Development
- Topic: working sample for usb keyboad?
- Replies: 3
- Views: 2067
working sample for usb keyboad?
Is there a working sample for using a usb keyboard on the ps2? I came across: /archive/ps2hid/iop/ps2kbd/ps2kbd.com in cvs (author is TyRaNiD). Looks like exactly what I need. I added -lkbd & -lmouse to my list of libs when compiling, and put #include libkbd.h, libmouse.h, stdio.h & debug.h ...
- Sun Aug 21, 2005 3:13 pm
- Forum: PS2 Development
- Topic: simple sample regarding file io
- Replies: 1
- Views: 1220
- Sun Aug 21, 2005 11:30 am
- Forum: PS2 Development
- Topic: simple sample regarding file io
- Replies: 1
- Views: 1220
simple sample regarding file io
I've got the ps2sdk toolchain installed. That was easy thank to oopo's site :) I've got a little programming exp in c, just enough to be dangerous. Is there some sample code or tutorial even that could show me how to access a file for read access? (the shorter the better) Specifically how do I read ...