Search found 35 matches
- Thu May 18, 2006 10:17 am
- Forum: PSP Development
- Topic: Loading textures from PNG (or other image formats)
- Replies: 6
- Views: 3500
- Sun Apr 30, 2006 8:53 am
- Forum: PSP Development
- Topic: Timers
- Replies: 0
- Views: 1370
Timers
hi
im looking for some code that creates, starts and gets the time of a timer
thx
im looking for some code that creates, starts and gets the time of a timer
thx
- Thu Mar 09, 2006 7:14 am
- Forum: PSP Development
- Topic: still no luck
- Replies: 2
- Views: 1421
- Wed Feb 01, 2006 6:57 am
- Forum: PSP Lua Player Development
- Topic: do i need 2 copy of the luaplayer if i want to run 2 script?
- Replies: 1
- Views: 1413
- Sun Jan 22, 2006 2:12 am
- Forum: PSP Lua Player Development
- Topic: Help!!!
- Replies: 2
- Views: 1793
- Sun Jan 22, 2006 2:11 am
- Forum: PSP Lua Player Development
- Topic: dofile("")
- Replies: 6
- Views: 4007
- Sun Jan 22, 2006 2:08 am
- Forum: PSP Lua Player Development
- Topic: attempt to index field `?' (a nil value)...not true...help!!
- Replies: 8
- Views: 4758
- Mon Jan 16, 2006 10:42 am
- Forum: PSP Lua Player Development
- Topic: Drawing circles
- Replies: 8
- Views: 4239
- Sat Jan 07, 2006 1:54 pm
- Forum: PSP Lua Player Development
- Topic: Platform Game Help Please
- Replies: 6
- Views: 3335
- Sat Jan 07, 2006 1:34 pm
- Forum: PSP Lua Player Development
- Topic: Platform Game Help Please
- Replies: 6
- Views: 3335
I have a released something that you could look at http://soulphalanx.psplua.com/NG%200.0.2.zip
the game looks at a separate collision map to determine where the ground is
not to mention scrolling
the game looks at a separate collision map to determine where the ground is
not to mention scrolling
- Wed Jan 04, 2006 8:59 am
- Forum: PSP Lua Player Development
- Topic: Fighting game test
- Replies: 6
- Views: 5468
- Tue Jan 03, 2006 4:13 am
- Forum: PSP Lua Player Development
- Topic: 360 degree rotation
- Replies: 8
- Views: 3864
- Sat Dec 31, 2005 6:15 am
- Forum: PSP Lua Player Development
- Topic: NG Release
- Replies: 2
- Views: 2716
NG v0.0.2 http://soulphalanx.psplua.com/NG%20v0.0.2%20pic1.JPG http://soulphalanx.psplua.com/NG%20v0.0.2%20pic2.JPG download here Side scroller written in LUA Works better with LuaPlayer v0.11 press x to jump arrows to move -Scrolling -some jumping -slopes and semi-solid ground TODO -Art -AI -More A...
- Sat Dec 31, 2005 4:17 am
- Forum: PSP Lua Player Development
- Topic: NG Release
- Replies: 2
- Views: 2716
NG Release
New Version
- Fri Dec 30, 2005 9:01 am
- Forum: PSP Lua Player Development
- Topic: How do I loop 2 images?
- Replies: 7
- Views: 3220
- Fri Dec 23, 2005 12:18 am
- Forum: PSP Lua Player Development
- Topic: PNG and OpenGL
- Replies: 2
- Views: 2296
- Thu Dec 22, 2005 7:54 am
- Forum: PSP Lua Player Development
- Topic: Fighting game test
- Replies: 6
- Views: 5468
Fighting game test
An early alpha of a fighting in progress
http://www.savefile.com/files3.php?fid=9585152
somehow doesnt work with 0.15, but does with 0.11
just some basic moves like punching and kicking, intro and victory pose
only one character
this is just a test
http://www.savefile.com/files3.php?fid=9585152
somehow doesnt work with 0.15, but does with 0.11
just some basic moves like punching and kicking, intro and victory pose
only one character
this is just a test
- Fri Nov 11, 2005 10:27 am
- Forum: PSP Lua Player Development
- Topic: Detect files?
- Replies: 4
- Views: 2797
- Fri Nov 11, 2005 10:07 am
- Forum: PSP Lua Player Development
- Topic: Registering a color as transparent?
- Replies: 5
- Views: 3042
- Thu Nov 10, 2005 10:21 am
- Forum: PSP Lua Player Development
- Topic: Detect files?
- Replies: 4
- Views: 2797
- Thu Nov 10, 2005 9:19 am
- Forum: PSP Lua Player Development
- Topic: Detect files?
- Replies: 4
- Views: 2797
Detect files?
Is there a way to find out how many files are in a folder and save it to a variable?
- Wed Nov 09, 2005 9:00 am
- Forum: PSP Lua Player Development
- Topic: Registering a color as transparent?
- Replies: 5
- Views: 3042
i have about 500 sprites with fushia backgrounds and i dont want to open every single one of them and make it transparent is there a way to do this passively? cause it takes a long time to load the images with function that reads each pixel and creates a new image or is there a windows program that ...
- Wed Nov 09, 2005 7:43 am
- Forum: PSP Lua Player Development
- Topic: Registering a color as transparent?
- Replies: 5
- Views: 3042
Registering a color as transparent?
is there a way for lua to make sprites with a fushia background be displayed with the fushia part as transparent?
- Sat Oct 29, 2005 7:10 am
- Forum: PSP Development
- Topic: How to use libpng?
- Replies: 3
- Views: 1599
- Fri Oct 28, 2005 6:22 am
- Forum: PSP Development
- Topic: How to use libpng?
- Replies: 3
- Views: 1599
How to use libpng?
how do you use libpng to blit png files?
can someone write some code to show how?
can someone write some code to show how?
- Thu Oct 13, 2005 7:29 am
- Forum: PSP Development
- Topic: Cygwin error
- Replies: 3
- Views: 1946
- Mon Oct 03, 2005 6:30 am
- Forum: PSP Development
- Topic: Cygwin error
- Replies: 3
- Views: 1946
Cygwin error
E:\CYGWIN\bin\bash.exe (1800): *** system shared memory version mismatch detected - 0x75BE0074/0x75BE0084. This problem is probably due to using incompatible versions of the cygwin DLL. Search for cygwin1.dll using the Windows Start->Find/Search facility and delete all but the most recent version. T...
- Tue Sep 20, 2005 1:15 pm
- Forum: PSP Lua Player Development
- Topic: idea for sidescrolling
- Replies: 8
- Views: 4904
- Sat Sep 17, 2005 8:36 am
- Forum: PSP Lua Player Development
- Topic: Breakout Copy
- Replies: 2
- Views: 4510
Breakout Copy
Trying to emulate another old game
http://www.dcemu.co.uk/soulphalanx/Breakout.rar
-TODO
still some bugs with collision detection
have field reset or have different levels
better graphics (maybe)
http://www.dcemu.co.uk/soulphalanx/Breakout.rar
-TODO
still some bugs with collision detection
have field reset or have different levels
better graphics (maybe)
- Sat Sep 17, 2005 8:30 am
- Forum: PSP Lua Player Development
- Topic: Array problem
- Replies: 1
- Views: 2830
Array problem
is there a way to check if an array has all 0's?