Search found 3 matches
- Sun Sep 11, 2005 10:21 pm
- Forum: PSP Development
- Topic: Control responce slow
- Replies: 6
- Views: 2334
I did read up on that, I'm currently trying things in OpenGL / Glut. If it works, I try the same method on the psp. :P Only thing I noticed is that the depth buffer gets screwed up in this way, maybe it's just something I did wrong or it's really the push/pop matrix that prevents this from working. ...
- Sun Sep 11, 2005 5:50 am
- Forum: PSP Development
- Topic: Control responce slow
- Replies: 6
- Views: 2334
<r>Solved it. Took a while, but that's mainly because I was busy doing other stuff. For completeness I explain what I did wrong (and the post above doesn't really make sence, nofi, but I hope you realised that yourself).<br/> <br/> The main problem was that nobody told or gave a demo of how he/she d...
- Mon Aug 29, 2005 2:34 am
- Forum: PSP Development
- Topic: Control responce slow
- Replies: 6
- Views: 2334
Control responce slow
Hi there, I've recently started fiddling around with the pspsdk, and ran into a little trouble. When I'm combining code from the examples cube.c (gu/cube) and controller.c (controller/basic) the responce time of the input is extremely slow, or even none at all. My source can be found here: http://ww...