Search found 2 matches

by maestun
Wed Sep 07, 2005 5:45 pm
Forum: PSP Development
Topic: Setting up Dev-C++ with PSPSDK
Replies: 64
Views: 57092

Thanks for your answer, I'll try this as soon as I can :) By the way, what does the "-lm" flag mean ? The other thing I was wondering : has the libpng to be recompiled from scratch each time I want to compile some code using it ? It's this kind of error messages : pngrtran.c:&#...
by maestun
Tue Sep 06, 2005 5:50 pm
Forum: PSP Development
Topic: Setting up Dev-C++ with PSPSDK
Replies: 64
Views: 57092

Hi all, I've just downloaded the libpng and the zlib from the svn repository. They compiled fine with Dev-C++, creating the libpng.a and zlib.a librairies. I've installed them into the $(PSPSDK)/lib dir. Now I'd like to compile a piece of code taken from Shine's graphics.c file (from the LuaPlayer s...