Search found 10 matches
- Sun Oct 09, 2005 3:52 am
- Forum: General Discussion
- Topic: PM
- Replies: 1
- Views: 1786
- Sat Oct 08, 2005 1:50 am
- Forum: PSP Development
- Topic: PSP API Project 2.0 (Multiversion)
- Replies: 8
- Views: 4339
many NIDs are missing... I believe you mean: lots of function names are missing for known NIDs. ;) We're running a 9 person project for distributed cracking utility utilizing PCs available on my university. I hope to see some reasonable results in 6 weeks (it's more of a project management experime...
- Tue Oct 04, 2005 8:39 am
- Forum: PSP Development
- Topic: Custom model viewer based off cube sdk sample - help
- Replies: 31
- Views: 12713
Play with kernel/fileio sample application. You can use it to read your own file format (if needed). Modify MAX script so it saves it in easier to read format, e.g.: N x,y,z,c,u,v x,y,z,c,u,v x,y,z,c,u,v ... N = number of polygons. Read one line from file (N value), allocate vertices table of N*3 si...
- Tue Oct 04, 2005 8:12 am
- Forum: PSP Development
- Topic: PSP Flower 1.0
- Replies: 37
- Views: 22589
- Tue Oct 04, 2005 8:08 am
- Forum: General Discussion
- Topic: Need Programmers
- Replies: 4
- Views: 2736
- Tue Oct 04, 2005 5:46 am
- Forum: PSP Development
- Topic: PSP Flower 1.0
- Replies: 37
- Views: 22589
ZMaster: looks like Asm'04 invitro (link).
- Mon Oct 03, 2005 9:02 am
- Forum: PSP Development
- Topic: Setting up Dev-C++ with PSPSDK
- Replies: 64
- Views: 57005
Re: Tutorial problems
The current one I am using inside of Dev-C++ is this: TARGET = bitmapViewer OBJS = main.o pspBMP.o INCDIR = CFLAGS = -O2 -G0 -Wall -I"C:\Program Files\PSPDev\include" CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) LIBDIR = LDFLAG...
- Mon Oct 03, 2005 8:24 am
- Forum: PSP Development
- Topic: Custom model viewer based off cube sdk sample - help
- Replies: 31
- Views: 12713
If you want to get some basic info on OpenGL programming, take a look at NeHe tutorials . Assuming you're using Windows, get WinAPI documentation as well (Windows API documentation link at the bottom). Starting with 3D programming on Windows/Linux would make it easier (it's better documented, lots o...
- Mon Oct 03, 2005 8:01 am
- Forum: PSP Development
- Topic: Custom model viewer based off cube sdk sample - help
- Replies: 31
- Views: 12713
Just a wild guess, but... Box has 6 square shaped faces. You have 12 triangles defined (2 for each square) +----+ | /| | / | | / | |/ | +----+ Vertex table holds points (vertices) of each triangle corner (three points per triangle, 12 triangles = 12*3 vertices). Values may be: {u, v, color, x, y, z}...
- Sat Oct 01, 2005 7:55 am
- Forum: PSP Development
- Topic: New 2.0 User Entry points
- Replies: 1
- Views: 2127
Probably:PspPet wrote:Code: Select all
> STUB_FUNC 0x21038913,sceDisplay_21038913 - new nid
0x21038913, sceDisplayIsVsync