Search found 10 matches
- Tue Sep 21, 2004 11:04 am
- Forum: PS2 Development
- Topic: ps2ip patch (was 9 month ago: Network startup delay)
- Replies: 0
- Views: 1838
ps2ip patch (was 9 month ago: Network startup delay)
Hi, I submit here a ps2ip patch against latest cvs ps2sdk. This patch removes the hardcoded Boman666 trick to speed up the network throughput. Instead it provides a way to activate it by soft using setsockopt(). I did this because I experimented slight loss of performances because of it. My point of...
- Mon Sep 13, 2004 7:58 am
- Forum: PS2 Development
- Topic: ps2 usb
- Replies: 5
- Views: 2562
Do a search on ps2dev ;-)Jemanu wrote:where do I find information on that? I did a search on google and through the CVS but couldn't find anything.
It's at http://ps2world.it/viewtopic.php?t=250
Check also download sections.
- Fri Sep 10, 2004 9:38 am
- Forum: PS2 Development
- Topic: usb_mass patch for old and small usb keys
- Replies: 4
- Views: 3573
usb_mass patch for old and small usb keys
Hi, I have a one line patch to make my old 32MB usb key working with the usb_mass iop driver. For recent usb memory keys, it seems that the interface subclass is 6 but for my small key, it's 5. I transformed the following line in cvs usb_mass/iop/mass_stor.c : if( (intf->bInterfaceCl...
- Thu Sep 09, 2004 9:53 pm
- Forum: PS2 Development
- Topic: cvs : read lock failed
- Replies: 2
- Views: 1909
cvs : read lock failed
Hi, it's been at least one week since I have a cvs problem (always the same, either with 'update', 'update -dPA', or 'checkout .'). Here's the log : cvs server: Updating libhdd cvs server: failed to create lock directory for `/home/ps2cvs/libhdd' (/home/ps2cvs/libhdd/#cvs.lock): Permission denied cv...
- Fri Sep 03, 2004 8:23 am
- Forum: PS2 Development
- Topic: looking for ps2link-1.23
- Replies: 12
- Views: 5621
So ill ask a question in software developmen about any problems/bugs that may exist in current cvs version of ps2link. Hi, I succeeded in using ps2link-1.23 (got somewhere on internet) where ps2link-1.22 was badly working (booting ps2os) ! But I've not been able to compile properly 1.24b from CVS. ...
- Fri Sep 03, 2004 2:47 am
- Forum: PS2 Development
- Topic: looking for ps2link-1.23
- Replies: 12
- Views: 5621
What's ps2os? The official italian site has an english webpage: http://ps2world.it/viewtopic.php?t=250 The main interesting functionality (for myself) is the USB memory stick/dongle / pendrive - whatever you call it - functionalities. Anyway, ps2link 1.23 fixed a lot of issues with 1.22 so it shoul...
- Fri Sep 03, 2004 12:29 am
- Forum: PS2 Development
- Topic: looking for ps2link-1.23
- Replies: 12
- Views: 5621
You haven't actually stated why you need ps2link 1.23. Have you tried 1.22 and its not working for you ? You mentioned PS2OS wasn't working, so maybe you are implying PS2OS might require 1.23 ? As I said, PS2OS authors say that ps2link 1.23 is preferred. I tried ps2link 1.22, and PS2OS don't boot w...
- Thu Sep 02, 2004 7:17 pm
- Forum: PS2 Development
- Topic: looking for ps2link-1.23
- Replies: 12
- Views: 5621
looking for ps2link-1.23
Hi, I can see lot of people using ps2link-1.23 on forums. There's only ps2link-1.22 in the loader section of ps2dev. I would prefer to get an "official" one rather then compiling it myself since I'm not really sure of the source version 1.24b in CVS. Some people say that one has to use 1.2...
- Sun Jul 25, 2004 8:33 pm
- Forum: PS2 Development
- Topic: IR Gamepad?
- Replies: 4
- Views: 3174
Re: IR Gamepad?
hi i want to make my ps2 gamepad wireless. i mean communication b/w gamepad and ps2 through Infrared can anyone help me on this. (i need schematics for the circuit) thanx in advance I want to do the same. For fun, and without the analog part of the gamepad. What I have: - an (unofficial) IR receive...
- Thu Jul 15, 2004 7:09 pm
- Forum: PS2 Development
- Topic: SDL Port already in progress
- Replies: 13
- Views: 13979
I was hoping you'd take possession of it after I was done. It's really where it belongs. We have a CVS repository, but we're not interested in making it publically available. I'll send Sam and the SDL team diffs as well, but we (the PS2DEV community) will be the ones maintaining it, I'm sure. Hi, I...