hi cooleyes :)
sounds great, but im really out of time :(
you could post the sources anyway, maybe someone will pick it up and try :)
Search found 351 matches
- Fri Mar 02, 2007 6:54 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Thu Mar 01, 2007 7:12 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
there is a build somewhere in this thread that handle this pmpmod needs to be compiled setting high quality audio decoding / iirc the parameters in commented in one of the config files (also there is the need to push the cpu freq more to handle this) EDIT: config.h: #define CONFIG_MPEGAUDIO_HP 1 cpu...
- Wed Jan 17, 2007 6:57 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
I've got an idea, it is the way the PMP format can be managed... Actually you used a new container (a different one from mp4) for the video/audio parts... I've got this maybe very stupid idea : an external pmp patern file (50-60k) made by the parsing of the video and audio file on the PC that got t...
- Mon Jan 08, 2007 7:03 pm
- Forum: PSP Development
- Topic: Anyone use the ME?
- Replies: 3
- Views: 11718
- Fri Dec 08, 2006 3:14 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
sry for not following the thread too much, but im really out of time in this period :( @zinga the delay in the interface it's due to internal frame buffering/optimizations basically when you activate the interface, frames already in the buffer doesnt contain it for the rest of the questions, all its...
- Thu Nov 16, 2006 11:33 pm
- Forum: PSP Development
- Topic: User mode ASM sceKernelDcacheWritebackInvalidateAll
- Replies: 5
- Views: 12730
- Tue Nov 14, 2006 6:38 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
from http://web.njit.edu/all_topics/Prog_Lang_Docs/html/mplayer/formats.html There are two kinds of AVI files: * Interleaved: Audio and video content is interleaved. This is the standard usage. Recommended and mostly used. Some tools create interleaved AVIs with bad sync. MPlayer detects these as in...
- Mon Nov 13, 2006 11:30 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Tue Oct 17, 2006 10:26 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Sat Sep 23, 2006 6:54 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Tue Sep 19, 2006 6:51 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
left/right buttons are hooked up to rewind/advance 1 frame normally and 20 frames while X is held. not frames, but keyframes. advance it's not hard to do (you need to remove the keyframe check) for rewind you need to get the first keyframe before the point and decode all the frames until you get th...
- Thu Sep 14, 2006 1:04 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Sat Sep 09, 2006 6:35 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Thu Aug 31, 2006 5:23 am
- Forum: PSP Development
- Topic: Encode PMP_MOD_AVC on the MAC -PEnGUIn ToolKit-
- Replies: 15
- Views: 27783
- Wed Aug 30, 2006 6:07 pm
- Forum: PSP Development
- Topic: Encode PMP_MOD_AVC on the MAC -PEnGUIn ToolKit-
- Replies: 15
- Views: 27783
- Mon Aug 28, 2006 5:58 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Tue Aug 22, 2006 9:28 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
@karnare: get_packet_position expect current_asynchronous_buffer already filled try to put this: p->current_asynchronous_buffer->first_packet = 0; p->current_asynchronous_buffer->first_packet_position = p->file.packet_start; before calling get_packet_position in pmp_read_open it should work @con: th...
- Mon Jul 31, 2006 6:05 pm
- Forum: PSP Development
- Topic: Media Engine ^ 2 [solved]
- Replies: 3
- Views: 11830
http://jonny.leffe.dnsalias.com/pmp_mod/rar2/pmp_mod_2_02_source.rar search for me.c (there is an equivalent of sceKernelDcacheWritebackInvalidateAll - only be sure to call it with the me ;) this thread is also intersting: http://forums.ps2dev.org/viewtopic.php?t=2652 and, the me is clocked like the...
- Tue Jul 25, 2006 5:54 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Sat Jul 22, 2006 5:27 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
@softgun: the message mean that you are passing a mono mp3 to the muxer @jackandjohn: -H.264 MPEG4 video sadly not. the h264 software decoding (in libavcodec) is still unoptimized for psp, you'll obtain the same poor performance. on the other side, hardware assisted h264 decoding (as in pmpmod avc) ...
- Fri Jul 21, 2006 3:40 am
- Forum: PSP Development
- Topic: PSPLINK
- Replies: 313
- Views: 297385
- Fri Jul 21, 2006 3:36 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Thu Jul 20, 2006 1:49 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
@scyrax: research in this direction is actually stopped (magiK probably doesn't have enough motivations, and i'm sharing the same feeling about this) @Khannie: actually i find the standard version more interesting/challenging the prospective of playing mpeg4asp video without the need of reencoding i...
- Wed Jul 19, 2006 5:26 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Wed Jul 19, 2006 3:21 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
@csuper: interesting question but ... i don't have an answer :) @therock003: is there any reason to not use 360x272? also remember that no matter what the resolution is, you can force 4:3 aspect ratio with the player (and using the zoom, you can reduce black bars at the cost of some cropping) PMP Mo...
- Thu Jul 13, 2006 7:23 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
the reading of the next packets block is done in parallel with the decoding of the current packets block in this way reading routines have the cost of 0 (with a memstick there could be a boost of 2-4 fps on high bitrate portions, using an hd, for example the datel hd, the speed boost is around 12-15...
- Thu Jul 13, 2006 5:37 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
- Tue Jul 11, 2006 11:12 pm
- Forum: PSP Development
- Topic: PSP Assembly
- Replies: 23
- Views: 29339
if everyone who has done anything great for the pspdev community on their own accord took a couple hours to write a page about what kinds of troubles they encountered, how they overcame them, and details that someone fresh on the scene would eat up; then I am sure we would be alot better off than w...
- Sun Jul 09, 2006 6:25 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
@Khannie: x264 support only uncompressed avi (both on windows/linux) on windows we use avisynth to frameserve, there is a minitut some pages ago (in case you have missed there is also the possibility to compile mencoder with the modified x264 support - so no need to pipe or frameserve) @Sudds: i nee...
- Thu Jul 06, 2006 11:39 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8847861
yep i know when you enable more than 1 thread, the generated stream is no more compatible for example, with 2 threads, the frame is divided in 2 parts and the data is stored in 2 different NALs, the psp decoder seems to don't like this i think you can still use multithreading if you do multiple pass...