Thx, one question.. try&error to find them? ^^Saotome wrote:here are some more pretty usefull syscalls :)
0x2148, sceDisplaySetFrameBuf
0x2150, sceDisplayWaitVblank
0x2152, sceDisplayWaitVblankStart
and not tested, but probably these too:
0x2151, sceDisplayWaitVblankCB
0x2153, sceDisplayWaitVblankStartCB
Search found 5 matches
- Wed Sep 28, 2005 12:25 am
- Forum: PSP Development
- Topic: 2.0 - user space mode - syscall
- Replies: 60
- Views: 24845
- Tue Sep 27, 2005 8:43 pm
- Forum: PSP Development
- Topic: 2.0 - user space mode - syscall
- Replies: 60
- Views: 24845
- Tue Sep 27, 2005 9:15 am
- Forum: PSP Development
- Topic: 2.0 - user space mode - syscall
- Replies: 60
- Views: 24845
i've made a better list ... http://hitmen.c02.at/files/releases/psp/syscalls.txt Btw, it seems there's something wrong in your list, look at this: name nid v1.0 v1.5 v1.52 v2.0 comment sceIoDopen |0xb29ddf9c|0x209b|0x209b|0x209b| | syscall v1.0 v1.5 v1.52 v2.0 0x209a, sceIoDopen sceIoDopen sceIoDop...
- Tue Sep 27, 2005 8:55 am
- Forum: PSP Development
- Topic: 2.0 - user space mode - syscall
- Replies: 60
- Views: 24845
- Mon Sep 26, 2005 8:01 pm
- Forum: PSP Development
- Topic: 2.0 - user space mode - syscall
- Replies: 60
- Views: 24845
2.0 - user space mode - syscall
Hello I wonder if someone could tell me what are the addresses for each syscall when working in user space mode (instead kernel mode). I'd like to develope some programs in my psp2.0 so any help will be appreciated. Following code belongs to "flash-backup" which uses the new 2.0 exploit: /...