Search found 28 matches
- Mon Feb 13, 2006 9:16 am
- Forum: PSP Lua Player Development
- Topic: lua with php
- Replies: 1
- Views: 1700
- Fri Feb 10, 2006 1:57 am
- Forum: PSP Lua Player Development
- Topic: File opening bug...?
- Replies: 3
- Views: 2654
- Sun Feb 05, 2006 3:08 pm
- Forum: PSP Lua Player Development
- Topic: loaded font and setPixelSizes tied together?
- Replies: 3
- Views: 2971
i don't think it's a bug. saying mediumFont = myFont is really just saying that mediumFont and myFont both point to the same thing. so, if you have 3 or 4 variables all pointing at the same Font object then using any of them will affect the same thing. someone correct me if i'm wrong, but i think th...
- Wed Jan 25, 2006 12:59 am
- Forum: PSP Lua Player Development
- Topic: LuaLinker v0.2 preview
- Replies: 0
- Views: 1169
LuaLinker v0.2 preview
hi fellow Lua-ers. i just finished an update to my LUA internet program called LuaLinker. it's a neat idea especially for mp3blog visitors. LuaLinker v0.2 - Remote file grabber for the PSP by modsyn This program allows you to grab files from the internet from a list of websites you save on your memo...
- Tue Jan 24, 2006 2:45 am
- Forum: PSP Lua Player Development
- Topic: Psprint lua edition (with trainer wip)
- Replies: 15
- Views: 12782
i know, i found it while looking for a way to do bit shifting. it was on
wikipedia, the great source: http://en.wikipedia.org/wiki/Lua_for_PSP
wikipedia, the great source: http://en.wikipedia.org/wiki/Lua_for_PSP
- Tue Jan 24, 2006 2:44 am
- Forum: PSP Lua Player Development
- Topic: Request - add bit shifting
- Replies: 5
- Views: 2547
Request - add bit shifting
i recently found out that lua doesn't support shifting bits (ie, <</>>/>>>) and i found this page with a suggested way of adding the feature: http://lua-users.org/lists/lua-l/1999-02/msg00024.html >From: erik@hougaard.com (Erik Hougaard) >This might be a stupid function, but is Lua missing a << >> b...
- Mon Jan 23, 2006 3:27 pm
- Forum: PSP Lua Player Development
- Topic: my Huffman data compression
- Replies: 1
- Views: 2072
my Huffman data compression
ok, so i got your attention. but it's not a fake topic. i wrote a basic data compression script that uses Huffman's algorithm in LUA. it's not super-speedy or super-great compression, but it works for large text files and bitmaps especially. also, wav files can be compressed quite a bit, so if you h...
- Mon Jan 23, 2006 3:26 pm
- Forum: PSP Lua Player Development
- Topic: Psprint lua edition (with trainer wip)
- Replies: 15
- Views: 12782
- Sun Jan 22, 2006 2:25 am
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25466
- Sat Jan 21, 2006 11:08 am
- Forum: PSP Lua Player Development
- Topic: WLan disconnects
- Replies: 9
- Views: 4554
- Sat Jan 21, 2006 11:04 am
- Forum: PSP Lua Player Development
- Topic: attempt to index field `?' (a nil value)...not true...help!!
- Replies: 8
- Views: 4758
- Fri Jan 20, 2006 2:27 pm
- Forum: PSP Lua Player Development
- Topic: Windows luaplayer
- Replies: 12
- Views: 5564
i write most of my lua code on the psp itself. have you tried out ema's TTLDE program? it has a very fast and (relatively) easy to use text input system, copy/past support, multiple document (like netscape/firefox tabs), and the ability to execute the current open file as a LUA script. it's by far o...
- Fri Jan 20, 2006 5:35 am
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25466
- Wed Jan 18, 2006 3:59 pm
- Forum: PSP Development
- Topic: MPH Firmware Launcher v1.0
- Replies: 24
- Views: 16582
i'll also mention my flash0 builder program: download
- Wed Jan 18, 2006 9:46 am
- Forum: PSP Lua Player Development
- Topic: LUA Utils ( net/string )
- Replies: 1
- Views: 1877
LUA Utils ( net/string )
hello all, i've put together a small collection of functions that are quite
handy (string functions and wlan functions especially). feel free to use
and/or modify these if you find them useful. included with the package is
an example script showing some of its usage
lua-lib-v0.1
handy (string functions and wlan functions especially). feel free to use
and/or modify these if you find them useful. included with the package is
an example script showing some of its usage
lua-lib-v0.1
- Tue Jan 17, 2006 8:07 am
- Forum: PSP Lua Player Development
- Topic: Lua Table to XML (and Back)
- Replies: 6
- Views: 3772
- Tue Jan 10, 2006 2:13 pm
- Forum: PSP Lua Player Development
- Topic: Wlan.useConnectionConfig(1)
- Replies: 10
- Views: 4161
- Thu Jan 05, 2006 5:20 am
- Forum: PSP Lua Player Development
- Topic: (Code of the day) Key Up/KeyDown Triggered Events.
- Replies: 2
- Views: 2168
- Thu Jan 05, 2006 5:16 am
- Forum: PSP Lua Player Development
- Topic: NOOB forum?
- Replies: 7
- Views: 3304
from http://www.lua.org/manual/5.0/manual.html#predefined collectgarbage ([limit]) Sets the garbage-collection threshold to the given limit (in Kbytes) and checks it against the byte counter. If the new threshold is smaller than the byte counter, then Lua immediately runs the garbage collector (see ...
- Thu Jan 05, 2006 5:12 am
- Forum: PSP Lua Player Development
- Topic: Easily choose WLAN config
- Replies: 2
- Views: 2009
- Wed Jan 04, 2006 4:27 pm
- Forum: PSP Lua Player Development
- Topic: Easily choose WLAN config
- Replies: 2
- Views: 2009
Easily choose WLAN config
hi, i made a lua script that will let you easily select which network connection you'd like to use (because all of the examples just used the first available). feel free to use it in your projects if you'd like. also, i have included a link to an example script showing how to use it. wlanconfig exam...
- Mon Oct 10, 2005 12:13 pm
- Forum: PSP Development
- Topic: FTP Client .99b
- Replies: 1
- Views: 1584
- Tue Oct 04, 2005 12:07 pm
- Forum: PSP Lua Player Development
- Topic: thanks forum
- Replies: 7
- Views: 7808
- Tue Oct 04, 2005 6:09 am
- Forum: PSP Lua Player Development
- Topic: thanks forum
- Replies: 7
- Views: 7808
- Tue Oct 04, 2005 6:07 am
- Forum: PSP Lua Player Development
- Topic: thanks forum
- Replies: 7
- Views: 7808
- Tue Oct 04, 2005 3:38 am
- Forum: PSP Lua Player Development
- Topic: thanks forum
- Replies: 7
- Views: 7808
thanks forum
i have written my first game ever in LUA for the PSP. i've been programming for a while, but never tried to tackle my own game. but i tossed that and here is what i came up with: http://cs.ulm.edu/~jself/jmenc/circles.rar it's an addictive little shooter-type game. maybe i'm partial, but it's my new...
- Tue Sep 27, 2005 7:14 am
- Forum: PSP Lua Player Development
- Topic: Reading a byte value
- Replies: 2
- Views: 3010
- Tue Sep 27, 2005 6:26 am
- Forum: PSP Lua Player Development
- Topic: Reading a byte value
- Replies: 2
- Views: 3010
Reading a byte value
Hi, I'm trying to read a value from a file and treat that value as the number of characters to read next. I'm probably overlooking something so simple, but I can't seem to figure out what it is. Here is my code sfile = io.open(infile,"r") numchar = sfile:read...