Search found 59 matches
- Sat May 20, 2006 12:41 pm
- Forum: PSP Development
- Topic: SDL_mixer error compiling
- Replies: 3
- Views: 2414
- Sat May 20, 2006 11:49 am
- Forum: PSP Development
- Topic: SDL_mixer error compiling
- Replies: 3
- Views: 2414
SDL_mixer error compiling
I know i have met the requirements to build this lib, and my configuration flags are exactly as said in the readme, but i get these few errors while trying to make the library. music.c:1292: error: syntax error before '*' token music.c:1292: warning: d...
- Wed Mar 29, 2006 2:27 pm
- Forum: PSP Development
- Topic: PSPSOne or PSPcsx?
- Replies: 117
- Views: 298049
Maybe he should get in touch with zodttd who is making a PSX emu for the GP2X. Don't know how similar these two handhelds are regarding their architecture, but maybe there is some knowledge to share. well the GP2X uses a ARM9 processor, much different from the PSP's MIPS processor, the architecture...
- Sat Mar 04, 2006 4:49 am
- Forum: PSP Development
- Topic: Graphic tutorials?
- Replies: 3
- Views: 1913
- Sat Mar 04, 2006 4:36 am
- Forum: PSP Development
- Topic: ERROR BUILDING NEWLIB with Cygwin
- Replies: 5
- Views: 2836
- Sat Jan 28, 2006 6:00 pm
- Forum: PSP Development
- Topic: Libmad make install... whats going on here
- Replies: 1
- Views: 1547
Libmad make install... whats going on here
ok, i svn libmad, make, it builds, then when i make install, it says
make: 'install' is up to date
now what could be causing this? i was thinking a bug in libtool, but no. yes i have search ed the fourm high and low, same with google. any positive help would be deeply appreciated, thanks.
make: 'install' is up to date
now what could be causing this? i was thinking a bug in libtool, but no. yes i have search ed the fourm high and low, same with google. any positive help would be deeply appreciated, thanks.
- Thu Jan 26, 2006 12:23 pm
- Forum: PSP Lua Player Development
- Topic: distorted image
- Replies: 4
- Views: 2892
- Thu Jan 26, 2006 7:06 am
- Forum: PSP Lua Player Development
- Topic: Windows luaplayer
- Replies: 12
- Views: 5593
- Thu Jan 26, 2006 6:27 am
- Forum: PSP Lua Player Development
- Topic: distorted image
- Replies: 4
- Views: 2892
distorted image
hey, i tryed blitting an image to the screen, its 460x100, and all it is, is white text, with a black border, its a png image, and when i blitted the image to the screen, it was all smunched and green, has anyone been able to fix this? kuz i've try resizing the image and everything, all my other ima...
- Tue Jan 24, 2006 4:21 am
- Forum: PSP Lua Player Development
- Topic: colorchooser for developers
- Replies: 0
- Views: 1512
colorchooser for developers
hey, i've created a small little one file program for game makers or program creators out there who write with lua. what it is, is a one file lua script that allows you to select between 3 different numbers (R, G, and B) use the D-Pad to move the numbers up and down, and the color box on the screen ...
- Mon Jan 23, 2006 3:34 pm
- Forum: PSP Lua Player Development
- Topic: New lua project
- Replies: 3
- Views: 2692
hmmm, well i'm not an ubernoob at lua, but gravity is somthing i've never done, yes its 2d, but for somthing like shooting a bullet, and it arcing, or going as far as the power is, i have yet to learn how to do that.i'm not creating an online gunbound btw... it would be way to easy to cheat with a l...
- Mon Jan 23, 2006 2:20 pm
- Forum: PSP Lua Player Development
- Topic: New lua project
- Replies: 3
- Views: 2692
New lua project
hey, i'm working on a gunbound game right now and would like to know if anybody knows how to create gravity in lua?
- Wed Jan 11, 2006 12:04 pm
- Forum: PSP Lua Player Development
- Topic: Track Manager for Gripshift
- Replies: 2
- Views: 3023
- Wed Jan 11, 2006 11:57 am
- Forum: PSP Lua Player Development
- Topic: Menu skipping
- Replies: 7
- Views: 4251
- Wed Jan 11, 2006 3:35 am
- Forum: PSP Lua Player Development
- Topic: Menu skipping
- Replies: 7
- Views: 4251
For an event driven Input system. (Does not toggle any repeats in input) http://forums.ps2dev.org/viewtopic.php?t=4458 It can be located within the first page of the forum please learn to use the search engine. First of all, thank you very much you guys, for your help, and romero126, i use search b...
- Tue Jan 10, 2006 4:08 pm
- Forum: PSP Lua Player Development
- Topic: Menu skipping
- Replies: 7
- Views: 4251
Menu skipping
hey, i was just creating a basic menu for my game, and for some odd reason while on the first menu item, when i press down, it skips to the last menu item... there are 3 menu items total, here is my code for the up and down buttons. if pad:down() then if hl1 == 1 then hl1 = 2...
- Fri Jan 06, 2006 2:42 pm
- Forum: PSP Development
- Topic: Cheatworks PSP savedata decryptor...
- Replies: 1
- Views: 1600
Cheatworks PSP savedata decryptor...
ok i scanned this file with PSafeP, and it came up with code that reads AND writes to the flash... why would a savedata decryptor need to write to the flash... has anyone run this program yet? i'm thinking this might be another bricker...
- Wed Jan 04, 2006 5:19 pm
- Forum: PSP Development
- Topic: libs
- Replies: 3
- Views: 2507
- Wed Jan 04, 2006 4:21 pm
- Forum: PSP Development
- Topic: libs
- Replies: 3
- Views: 2507
- Wed Jan 04, 2006 3:49 pm
- Forum: PSP Development
- Topic: PSP turns off with my homebrew, any ideas?
- Replies: 5
- Views: 3070
- Wed Jan 04, 2006 3:10 pm
- Forum: PSP Development
- Topic: libs
- Replies: 3
- Views: 2507
libs
ok, after installing a few libs to make a port, i have run into an issue, when using ./autogen.sh in libTremor, i get this error: "You must have libtool installed to compile vorbisidec." now i have checked and i do have the latest version of libtool... is there something i'm not doing righ...
- Tue Jan 03, 2006 2:41 pm
- Forum: PSP Development
- Topic: Error Installing psptoolchain...
- Replies: 14
- Views: 6824
- Tue Jan 03, 2006 12:05 pm
- Forum: PSP Development
- Topic: Error Installing psptoolchain...
- Replies: 14
- Views: 6824
- Mon Jan 02, 2006 5:00 pm
- Forum: PSP Development
- Topic: Error Installing psptoolchain...
- Replies: 14
- Views: 6824
- Sat Dec 31, 2005 1:29 pm
- Forum: PSP Development
- Topic: Error Installing psptoolchain...
- Replies: 14
- Views: 6824
- Fri Dec 23, 2005 11:55 am
- Forum: PSP Lua Player Development
- Topic: TTLDE V2.1 - Text editor written by LUA
- Replies: 43
- Views: 25527
- Fri Dec 23, 2005 11:52 am
- Forum: PSP Lua Player Development
- Topic: Lua source encryption on the fly?
- Replies: 17
- Views: 6341
hmmm, even though LUA is a safe language, i would still say, why? why would you not want to produce open source, its the future... and your code could be used to help make someone else's program a whole lot better, this community is about making more and more better software, not kicking everyone el...
- Fri Dec 23, 2005 7:27 am
- Forum: PSP Lua Player Development
- Topic: PNG and OpenGL
- Replies: 2
- Views: 2304
- Thu Dec 22, 2005 2:13 pm
- Forum: PSP Development
- Topic: Error Installing psptoolchain...
- Replies: 14
- Views: 6824
ehhhh but that wouldn't work, kuz the toolchain.sh file needs to be in the user folder, to install all the contents to the respective folders. btw which folders did you move? the ones after you built the psptoolchain? because i can't even get it built. please more info if you can, maybe a small guide.
- Thu Dec 22, 2005 1:52 pm
- Forum: PSP Lua Player Development
- Topic: PNG and OpenGL
- Replies: 2
- Views: 2304
PNG and OpenGL
this has probably been asking millions of time before, but this is kinda easy to do, many people have been loading thier games with transparent images (png), and this is kinda a big deal when it comes to lua, the images have to look horrible in order to load them on lua properly, i don't want to com...