Search found 20 matches

by FIF
Tue Oct 25, 2005 5:24 pm
Forum: PSP Development
Topic: C++ class make the psp turn off
Replies: 12
Views: 3740

laichung wrote:constructor is not a must for class.
Ok, i always write a constructor to initialize some variables into my classes.
We learn all days ;)
by FIF
Mon Oct 24, 2005 7:52 pm
Forum: PSP Development
Topic: C++ class make the psp turn off
Replies: 12
Views: 3740

Where is the constructor of your class ?
by FIF
Sat Oct 22, 2005 4:04 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

I'm not at home now, i can't try others tests.
But with my program i have surprising result. I done the modification you explain me, but the result it's the same than no modification. Can you send me the elf (or eboot) you have compil ?
by FIF
Fri Oct 21, 2005 10:10 pm
Forum: PSP Development
Topic: C++ class make the psp turn off
Replies: 12
Views: 3740

hi,

I'm a newbee in psp dev, but my c++ code run fine on my psp. Can you give me more informations about your code/makefile ?
by FIF
Fri Oct 21, 2005 7:30 pm
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

after fix all compiling problems with pspgl-jsgf-b084ece3a4a6 version, the test-glut isn't showing the rotating triangle on psp screen, can you take a look to that ?
by FIF
Thu Oct 20, 2005 9:25 pm
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

i juste download pspgl-jsgf-b084ece3a4a6 but, it seems missing some files: - glDrawSplineArrays.c - glDrawSplineElements.c - glWeightPointerPSP.c And compiling test-glut give me: pm@power64 ~/devPSP/pspgl-jsgf-b084ece3a4a6 $ make -C test-glut make: Entering directory `/home/pm/devPSP/pspgl-j...
by FIF
Thu Oct 20, 2005 6:16 pm
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

exactly, at home i have svn version

but here at work, i have http://www.goop.org/psp/gl version but it crash. I can't explore more here, i will see that this evening.

thanks for your PM ;)
by FIF
Thu Oct 20, 2005 8:46 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

I use spotligth, glBegin/glEnd method, normals are set up

I can send you my job if you PM my your email address.
by FIF
Thu Oct 20, 2005 7:45 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

i done modifications on my linux version before, see the result, and integrate them into psp version I have change the clearcolor to blue, and i can see my Tawa (my character) on screen but it's all black. On my linux version without glGetMaterialfv, i can see my character in grayscale. I suppose it...
by FIF
Thu Oct 20, 2005 7:30 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

i'm very stupid, i forgot to put ms0: into my filenames :D

now, it run, but i don't see anything on screen ???
by FIF
Thu Oct 20, 2005 7:25 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

0000000008909270 T fread Into my program, i load vertices,polygons,normals and materials from files. // LECTURE DES VERTEX sprintf(FileName,"/OBJECT/%s.vtx",NomFichiers); fIn=fopen(FileName,"rb"); fread(&gliNbVertex,1,sizeof(GL...
by FIF
Thu Oct 20, 2005 5:57 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

I pass to compile my app, but it crash:

Code: Select all

Exception - Bus error (data)
EPC - 08909280
Cause - 0000001C
STATUS - 60008613
BadVAddr - 0402EDD8
zr ..............
..........
What can i do with that ? how interpret this data ?
by FIF
Thu Oct 20, 2005 5:02 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

like that it's good now pm@power64 ~/devPSP/pspgl/tawaGL $ make psp-gcc main.o tawa.o object.o light.o cam.o -g -Wall -O2 -DMODULE_NAME="tawaGL" psp-setup.c -L/usr/local/pspdev/psp/sdk/lib -L.. -lglut -lGLU -lGL -lm -lpspdebug -lpspge -lpspdisplay -lpspctrl -lpspsdk -lpsplibc -lstdc++ -lc ...
by FIF
Thu Oct 20, 2005 4:48 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

ok, i will try to think to change my locale before posting errors ;) This program is as port from my first and only one OpenGL experience under linux. now (after adding -lc) pm@power64 ~/devPSP/pspgl/tawaGL $ make psp-gcc main.o tawa.o object.o light.o cam.o -g -Wall -O2 -DMODULE_NAME="tawaGL&q...
by FIF
Thu Oct 20, 2005 4:17 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

i fixed errors "undefine reference to __psp_log(char const*, ...) into main.cpp

i have change

Code: Select all

extern void __psp_log (const char *fmt, ...);
by

Code: Select all

extern "C" void __psp_log (const char *fmt, ...);
but for others ?
by FIF
Thu Oct 20, 2005 4:10 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

ok, thanks for that i have change the makefile like this: CC = psp-gcc CCX = psp-g++ PSP_INSTALL = ../tools/psp-install RM = rm -f PSPPATH := $(shell psp-config --pspsdk-path) PSPGL_LFLAGS = -lglut -lGLU -lGL -lm -lpspdebug -lpspge -lpspdisplay -lpspctrl -lpspsdk -lpsplibc -l...
by FIF
Thu Oct 20, 2005 2:47 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

it seems, it use g++ and not psp-g++

how change that ?
by FIF
Thu Oct 20, 2005 1:44 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

I just try to port something and i have this error: pm@fif ~/devPSP/pspgl/tawaGL $ make g++ -c -o main.o main.cpp g++ -c -o tawa.o tawa.cpp g++ -c -o object.o object.cpp g++ -c -o light.o light.cpp g++ -c -o cam.o cam.cpp psp-gcc main.o tawa.o object.o light.o cam.o -g -Wall -O2 -DMODULE_NAME="...
by FIF
Wed Oct 19, 2005 8:26 pm
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

Thanks a lot, i will try that this evening
by FIF
Wed Oct 19, 2005 4:43 am
Forum: PSP Development
Topic: where and how get PSPGL
Replies: 28
Views: 7098

where and how get PSPGL

Hi, I would like try OpenGL dev on my PSP and i found on this forum some informations about a lib PSPGL.I tried sceGu,sceGum but for porting my existing programs, it's not easy. Where can i find this lib? at http://www.goop.org/psp/gl/ ??? and if it's by svn way, can you explain me how get it? i'm n...