Search found 6 matches
- Tue Jul 25, 2006 5:16 am
- Forum: PSP Development
- Topic: FRONTIER 1337 - a port of FRONTIER: Elite II for PSP
- Replies: 53
- Views: 34595
Ok folks, now we have the source, where too next?
Atien, Thanks for providing the source code. Hopefully people can contribute to it. Having a brief look, the following spring to mind as places to start: FE2 is still emulating 68k. As long as it's doing that it's always going to be slower than native C, let alone MIPS. So we can work on optimizing ...
- Sat Jul 08, 2006 8:35 am
- Forum: PSP Development
- Topic: SDL_Mixer fun and games
- Replies: 1
- Views: 2980
SDL_Mixer fun and games
Ok, so I'm following some tutorial at http://gpwiki.org/index.php/C:Playing_a_WAV_Sound_File_With_SDL_mixer - so far so good, but when I try to compile I get a bunch of errors to do with loading OGG and Midi files, even though I'm playing a wav file. To put it in perspective, I get the following fro...
- Fri Jul 07, 2006 5:16 pm
- Forum: PSP Development
- Topic: semaphore.h
- Replies: 0
- Views: 1140
semaphore.h
Hi, I'm trying to port some VoIP software to the PSP - in order to do this I need to port libosip2 which requires threading and semaphore support delivered by pthreads and a 'semaphore.h' file (presumably this is a reference to Posix compliant semaphore handling) - has anyone done any work on this o...
- Fri Jun 30, 2006 12:18 am
- Forum: PSP Development
- Topic: Problem with SVN access
- Replies: 2
- Views: 1676
Wierd
It is really strange. I have no problems with checking out on my FreeBSD box, and I have no problems with some projects on Cygwin, but SDL and Python both barf under windows.
So I guess the easiest fix is to go for a Linux/BSD box and cross fingers, or do what you did above.
So I guess the easiest fix is to go for a Linux/BSD box and cross fingers, or do what you did above.
- Thu Jun 29, 2006 10:22 pm
- Forum: PSP Development
- Topic: Problem with SVN access
- Replies: 2
- Views: 1676
Problem with SVN access
Hi folks, I'm trying to get SDL up and running, but before I even get that far I seem to have trouble checking it out of svn. I do svn co svn://svn.ps2dev.org/psp/trunk/SDL but it only gets so far before this fatal error: svn: Can't move 'SDL/src/main/.svn/tmp/entries' to 'SDL/src/main/.svn/entries'...
- Wed Oct 05, 2005 6:25 am
- Forum: PSP Development
- Topic: Wifi fun and games
- Replies: 4
- Views: 3290
Wifi fun and games
Sorry if I'm being dumb here, I was wondering whether anyone has managed to get Wireless discovery working. I've seen some samples that check to see if Wifi is turned on, but nothing actually using SceWlan functions.