Search found 3 matches

by bumpmann
Sun Oct 09, 2005 6:28 pm
Forum: PSP Development
Topic: Custom model viewer based off cube sdk sample - help
Replies: 31
Views: 12522

WAAAAAAAW it work =) thx thx thx to Holger and Ratty !! i don't understand what is the cache but it work =) neuro> webcam :D about the other formats, i think we should search for docs about the format and translate the file to a raw... or use libs as pnglib ? > about the 3ds format: i won't use this...
by bumpmann
Sun Oct 09, 2005 6:40 am
Forum: PSP Development
Topic: Custom model viewer based off cube sdk sample - help
Replies: 31
Views: 12522

can you explain me how to flush this caches or use uncached pointers? i never used caches. (today it is the first time that i'm using the alignement)
by bumpmann
Sun Oct 09, 2005 5:15 am
Forum: PSP Development
Topic: Custom model viewer based off cube sdk sample - help
Replies: 31
Views: 12522

i made this prog from the cube sample too, but i have some wrong triangles: http://bumpmann.free.fr/swordpsp.jpg (two are wrong but it's not always the sames) my msh format has no problem (checked with some tech) , nor texture loading and drawing. here my code: #include <pspkernel.h> #include <mallo...