k, I wasn't sure if I was missing a forum attachment feature or not.
Here's the zipped up patch: http://www.filefactory.com/file/2975b8/ ... repeat_zip
benji
Search found 17 matches
- Tue Sep 23, 2008 11:39 pm
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13745
- Tue Sep 23, 2008 11:58 am
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13745
Benji - could you post the diff file(s) in a single archive? Putting diff files into code tags doesn't work most of the time as the whitespace/line endings aren't preserved properly. You'll see posts all over about patches failing when trying to use one posted in code tags. Archiving also gives you...
- Mon Sep 22, 2008 1:26 pm
- Forum: PSP Development
- Topic: need help adding a new IR keyboard.
- Replies: 46
- Views: 13745
Please consider applying the current patch. It adds the following: - Support for the ThinkOutside Sotaway IR Keyboard - Remove references to kubridge - Change the repeat detection code to use the RTC instead of the call count. This ensures consistent repeat times no matter how fast the app is render...
- Thu Sep 11, 2008 2:00 pm
- Forum: PSP Development
- Topic: WLAN on 3.03 OE-C -> Host is unreachable
- Replies: 5
- Views: 4325
Solution
The problem is with the stack size passed to sceNetApctlInit which is called from pspSdkInetInit. The PSPSDK currently uses 0x1400, but a minimum of 0x1600 appears to be needed (this is from experimentation on 4.01m33-2). Your best bet for a work around is to re-implement pspSdkInetInit in your appl...
- Mon Feb 05, 2007 5:22 am
- Forum: PSP Development
- Topic: WLAN on 3.03 OE-C -> Host is unreachable
- Replies: 5
- Views: 4325
Update
It appears PSPRadio works fine with a connecction that uses DHCP. Has anyone else observed this with other network apps? I'm assuming most people use DHCP, so I wouldn't be surprised if this hasn't come up before, but just in case... is this a known limitation? Note that my manual connection works f...
- Sun Feb 04, 2007 3:59 pm
- Forum: PSP Development
- Topic: WLAN on 3.03 OE-C -> Host is unreachable
- Replies: 5
- Views: 4325
WLAN on 3.03 OE-C -> Host is unreachable
I'm having trouble getting WLAN to work in user mode for 3.03 OE-C. I'm using a manually configured connection (WPA Personal) setting and am able to get the IP successfully, but calling sceNetInetConnect produces an errno of 118 = EHOSTUNREACH = "Host is unreachable". This is set after the...
- Sat Dec 23, 2006 5:09 am
- Forum: PSP Development
- Topic: Announcing PSPoste Beta3
- Replies: 3
- Views: 1577
- Fri Dec 22, 2006 12:37 pm
- Forum: PSP Development
- Topic: Announcing PSPoste Beta3
- Replies: 3
- Views: 1577
Announcing PSPoste Beta3
This is a significant update to Beta2, we put in alot of user requested features and hope you'll enjoy it. We look forward to your continued feedback so we can continually improve the PSPoste user experience. Here's an incomplete list of what's changed: - Support for TLS/SSL: This includes support f...
- Thu Oct 19, 2006 1:09 pm
- Forum: PSP Development
- Topic: 800200D9 error on loading a 14MB elf
- Replies: 0
- Views: 1413
800200D9 error on loading a 14MB elf
Hey, I'm linking with a fairly large library (vmime; provides email protocol support), but the produced elf is only 14MB, and that includes debug symbols... the stripped elf is about 3.4MB. Yet the application won't start; sceKernelLoadExec fails with 800200D9. I was using an older SDK up until yest...
- Sun Oct 15, 2006 7:03 am
- Forum: PSP Development
- Topic: Announcing PSPoste Beta2
- Replies: 0
- Views: 839
Announcing PSPoste Beta2
We weren't planning on releasing a second beta so soon, but the mail duplication issue that was brought to our attention by noobody is annoying enough to justify releasing a Beta2. We took the opportunity to fix a couple other problems, here's the complete list: - Fix the uids file not being written...
- Tue Oct 10, 2006 6:48 am
- Forum: PSP Development
- Topic: Announcing PSPoste Beta1
- Replies: 2
- Views: 1554
Announcing PSPoste Beta1
The PSPoste Team is proud to announce PSPoste Beta1. PSPoste is the first fully functional email client for the Sony PSP, it supports the POP3 and SMTP mail protocols, allows composing, retrieving, storing and viewing of emails from multiple servers. Users can choose from 3 supported input methods; ...
- Sun Jan 01, 2006 3:06 am
- Forum: PSP Development
- Topic: Bug in arpa/inet.h ?
- Replies: 2
- Views: 1387
- Sat Dec 31, 2005 6:25 am
- Forum: PSP Development
- Topic: Bug in arpa/inet.h ?
- Replies: 2
- Views: 1387
Bug in arpa/inet.h ?
Hey,
I was having problems linking a C++ project; it was failing on unresolved sceNetInetInetAton. I realized arpa/inet.h did not extern "C" its declarations so sceNetInetInetAton was getting mangled. Is there a reason for this? Or was it simply an omission?
Thanks,
benji
I was having problems linking a C++ project; it was failing on unresolved sceNetInetInetAton. I realized arpa/inet.h did not extern "C" its declarations so sceNetInetInetAton was getting mangled. Is there a reason for this? Or was it simply an omission?
Thanks,
benji
- Sun Nov 27, 2005 11:49 am
- Forum: PSP Development
- Topic: sceIoRename to move a file
- Replies: 0
- Views: 862
sceIoRename to move a file
Hey, I'm trying to move a file as the rename() libc function would. Looking at the FA code indicates that they actually copy then delete, I was hoping that wasn't the only option. 71M, Shazz, did you use the copy trick because you couldn't find a way to actually move the file? The only way I get sce...
- Sun Oct 16, 2005 10:17 am
- Forum: PSP Development
- Topic: Home button and backlight timeout in user mode
- Replies: 1
- Views: 1053
Home button and backlight timeout in user mode
Sorry for the weird topic, I tried to keep it short but descriptive... and this seems to be a weird problem. Say you have an app with a main thread running in kernel mode; eventually if you don't touch anything, the back light will auto shut off (depending on your Power Save settings). You hit a key...
- Fri Oct 14, 2005 2:53 pm
- Forum: PSP Development
- Topic: wifi and user mode
- Replies: 4
- Views: 3328
This indeed works well. However... having your module load in kernel mode and declaring a pre-main constructor that loads the drivers so that your main thread can run in user mode does not seem to work. Any clue as to why that would be the case? In summary, for wifi to work in user mode, you need to...
- Fri Oct 14, 2005 2:45 pm
- Forum: PSP Development
- Topic: stdlib.h & malloc.h : when & why...
- Replies: 5
- Views: 1891