thanks,
i really appreciate your advices,
Mr ReKleSS - all the examples i found use pspDebugScreenPrintf in conjunction with gu,
what is the cleaner way of doing this?
thanks,
wojciech
Search found 19 matches
- Sat Feb 18, 2006 9:18 pm
- Forum: PSP Development
- Topic: why pspDebugScreenPrintf + gu = blinking text?
- Replies: 5
- Views: 3333
- Sat Feb 18, 2006 4:21 am
- Forum: PSP Development
- Topic: why pspDebugScreenPrintf + gu = blinking text?
- Replies: 5
- Views: 3333
why pspDebugScreenPrintf + gu = blinking text?
hi, i`m having a problem with blinking text after printing using pspDebugScreenPrintf together with gu functions, i had a look in /samples/gu/logic, where it works fine, and did everything in the same way, but the bug didn`t dissapear, is there any particualr reason for that? sorry for not posting t...
- Thu Feb 16, 2006 2:47 am
- Forum: PSP Development
- Topic: Wifi MultiTest .02 - updated WiFi sample code
- Replies: 13
- Views: 9478
hello, would anyone be so kind an translate udpsend code to something understandable for unix/bsd (or point how to do it) the orignal is win only, (pasted below) thanks, wojciech // PSP UDP Send // primarily for sending image data // limited to 30KB #include <stdio.h> #include <windows.h> // Sleep #...
- Tue Feb 14, 2006 4:28 am
- Forum: PSP Development
- Topic: receive udp packets?
- Replies: 6
- Views: 3530
- Sun Feb 12, 2006 9:37 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854263
thanks! i did the job, if i can one more quick question: it the previous versions (pre 1.0) i assigned LTRIGGER and RTRIGGER to automaticaly load next/prev file from the folder, so you don`t have to go back to menu , can you please give me a quick how to on this? sorry for bothering but it will be b...
- Sun Feb 12, 2006 12:18 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854263
- Sun Feb 12, 2006 9:20 am
- Forum: PSP Lua Player Development
- Topic: receive udp packets possible in lua player?
- Replies: 0
- Views: 1329
receive udp packets possible in lua player?
hello,
like in the subject:
is it possible to receive & print udp packets in lua player?
thanks,
wojciech
like in the subject:
is it possible to receive & print udp packets in lua player?
thanks,
wojciech
- Sun Feb 12, 2006 9:18 am
- Forum: PSP Development
- Topic: receive udp packets?
- Replies: 6
- Views: 3530
receive udp packets?
hello, i`m trying to modify psp controller sample, i`m able to send udp packets and read them on the pc, but when i try to call sceNetInetRecvfrom psp always freezes, i would be very grateful if someone can have a look on this piece of code, i`m sure i`m missung something obvious... (or maybe there ...
- Wed Jan 11, 2006 8:19 pm
- Forum: PSP Development
- Topic: libogg won`t configure
- Replies: 6
- Views: 2565
- Wed Jan 11, 2006 11:26 am
- Forum: PSP Development
- Topic: libogg won`t configure
- Replies: 6
- Views: 2565
- Wed Jan 11, 2006 8:12 am
- Forum: PSP Development
- Topic: libogg won`t configure
- Replies: 6
- Views: 2565
libogg won`t configure
hello, i have a problem installing libogg (which i reckon is needed for pmp) i downloaded latest version from svn svn co svn://svn.pspdev.org/psp/trunk/libogg and then run this (like in readme.psp): LDFLAGS="-L`psp-config --pspsdk-path`/lib -lc -lpspuser" ./autogen.sh --host psp --prefix=`...
- Sun Dec 18, 2005 12:56 am
- Forum: PSP Development
- Topic: vertex* conversion in c++
- Replies: 2
- Views: 1352
vertex* conversion in c++
hello, i`m new here and to pspdev, i was playing with some source code, i wanted to mix some examples, one of which in c another in c++, i get only one error about invalid conversion from this line (taken from c example): struct Vertex* vertices = sceGuGetMemory((NUM_VERTICES+1) * sizeof(struct Vert...
- Thu Dec 01, 2005 12:05 am
- Forum: PSP Development
- Topic: PMP(PSP Media Player)
- Replies: 251
- Views: 510142
- Wed Nov 30, 2005 1:55 am
- Forum: PSP Development
- Topic: PMP(PSP Media Player)
- Replies: 251
- Views: 510142
- Tue Nov 15, 2005 10:55 pm
- Forum: PSP Development
- Topic: How do I use the psptoolchain script?
- Replies: 82
- Views: 55907
- Tue Nov 15, 2005 3:15 am
- Forum: PSP Development
- Topic: How do I use the psptoolchain script?
- Replies: 82
- Views: 55907
toolchain on os x.3.9
hello, i`m trying to update pspsdk with psptoolchain, i had previously installed pspsdk with precompiled binaries from http://www.capsgetpeeled.com/blog/archives/000480.html i get these errors, i installed newest autoconf, but nothing changed. any ideas? best, wojciech **** configure.ac:4: error: Au...
- Mon Nov 14, 2005 9:21 am
- Forum: PSP Development
- Topic: trying to build wifi .3 onb mac os x
- Replies: 1
- Views: 1175
trying to build wifi .3 onb mac os x
hello, sorry for bothering again, but does anyone have any idea how to build wifi .3 from the source from web i get following errors: is there any extra library for wlan? thanks, wojciech wojciech-kosmas-Computer:/users/wk/desktop/wifi_03/src/simple wk$ make kxploit psp-gcc -I. -I/usr/local/pspdev/p...
- Sat Nov 12, 2005 8:17 pm
- Forum: PSP Development
- Topic: getting 80020001 error on os x build
- Replies: 1
- Views: 1361
getting 80020001 error on os x build
hello, i installed pspsdk on mac os 10.3.9, i tried to build some samples, the build seems to be ok (or not?), here is the terminal output: wojciech-kosmas-Computer:/usr/local/pspdev/psp/sdk/samples/audio/wavegen wk$ make psp-gcc -I. -I/usr/local/pspdev/psp/sdk/include -O2 -G0 -Wall -c -o main.o mai...
- Fri Oct 28, 2005 11:40 pm
- Forum: PSP Development
- Topic: psp as an interface and video streaming
- Replies: 0
- Views: 981
psp as an interface and video streaming
hello, it`s my first post and first psp, please forgive me if it was discussed before, i have to questions: 1. i`d like to control app on my mac with psp using it`s buttons, joystick, etc. the only possible solution for seems now to run web browser and try to obtain data via server is there any othe...