Search found 4 matches

by dave_t
Sun Dec 18, 2005 9:57 pm
Forum: PS2 Development
Topic: rmman problem
Replies: 7
Views: 3478

Thanks for the help. Just in case anyone has the same problems as me, here's the working code once i finally got it working. char paddata[256] __attribute__((aligned(64))); //the controller buffer int main() { i...
by dave_t
Sun Dec 18, 2005 6:50 am
Forum: PS2 Development
Topic: Announcing SMS project
Replies: 192
Views: 119719

@reeeky2001: You appear to be trying to to play the audio tracks without loading SMS. The disc should contain just 2 audio tracks. Track 1 is very short, track 2 contains your data. If you just try to play them as audio, then you will hear squeels. This is normal. You need to first launch SMS.ELF (v...
by dave_t
Tue Dec 13, 2005 5:35 am
Forum: PS2 Development
Topic: rmman problem
Replies: 7
Views: 3478

I seem to have gone down the same path as weltall above, and have almost exactly the same responses from my hardware. I too get RMMan loaded with version 265 showing. Struct datarem only has zeros again, and if i do the same addition to the source of the lib, i get 10a180 from the printf. What needs...
by dave_t
Sat Dec 10, 2005 9:35 pm
Forum: General Discussion
Topic: Bugzilla
Replies: 1
Views: 1921

Bugzilla

What's the deal with bugzilla?

Does it work? There's a link to it on the drop down menu of the homepage, but it doesn't work. If its possible to use the bugzilla, how would one go about setting it up to track the bugs of one of the ps2dev projects?