Search found 159 matches
- Sat Feb 24, 2024 6:00 am
- Forum: General Discussion
- Topic: Some Enchancements to do in the forum
- Replies: 5
- Views: 36423
Re: Some Enchancements to do in the forum
Alright, forums should be cleaned up now. I found a workaround - since deleting posts made the server time out, why not try moving them? All of the spam posts have been moved into "The Incredible Hall of Shame", although we could move them into another forum and hide that forum if we like ...
- Sat Feb 24, 2024 4:39 am
- Forum: General Discussion
- Topic: Some Enchancements to do in the forum
- Replies: 5
- Views: 36423
Re: Some Enchancements to do in the forum
I deleted all of the spam users created after the site's resurrection (about 1000) except for 14 users since the site times out when trying to delete them and their posts. Instead, I deactivated them so at least they can't post any more. Would appreciate any ideas of how to get rid of their posts ef...
- Wed Jan 27, 2010 1:08 pm
- Forum: PS3 Development
- Topic: geohot on the PS3 ...
- Replies: 40
- Views: 52856
- Thu Dec 18, 2008 5:46 pm
- Forum: PS3 Development
- Topic: OtherOS demo 1080i patch
- Replies: 9
- Views: 13577
- Sat Apr 26, 2008 11:37 am
- Forum: PS3 Linux Development
- Topic: Developments in x264 (?)
- Replies: 2
- Views: 6087
Hey Unsolo, long time. How're things going with spu-medialib now? Last I heard you were still working on a generic job framework for the SPUs. How far into h264 are you? IIRC there was some IBM student Cell competition and some Japanese Graduate Students accelerated bits of x264 (might be what the a...
- Wed Nov 14, 2007 10:00 pm
- Forum: PSP Development
- Topic: PS3 Remote Play
- Replies: 4
- Views: 6207
- Sun Nov 04, 2007 11:46 pm
- Forum: PSP Development
- Topic: PSP Emulator for Windows, author releases src
- Replies: 28
- Views: 25784
- Sun Nov 04, 2007 11:07 pm
- Forum: spu-medialib
- Topic: Installing the unstable but working Xv driver
- Replies: 26
- Views: 216352
- Thu Nov 01, 2007 10:05 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909430
- Sun Oct 28, 2007 10:37 pm
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909430
- Sun Oct 07, 2007 9:02 am
- Forum: PS3 Development
- Topic: The hunt for HV's FIFO/Push buffer...
- Replies: 463
- Views: 909430
Re: funny push buffer disassembling
Got to love power of 2 sized textures.IronPeter wrote: My screen resolution is 1280 x 1024 ( 0x500 x 0x400 ).
Funny, hypervisor made 2 blits ( one 1024 x 1024 and one 256 x 1024 ), so parameters of hypervisor call are not "preformated for th GPU".
- Wed Sep 26, 2007 8:18 am
- Forum: PS3 Linux Development
- Topic: An idea for graphics acceleration...
- Replies: 11
- Views: 12149
Why wouldn't you just hook such a computer directly to your TV? Using a PS3 in such a setup is utterly pointless. There are always people whining for things in any community, especially ones that involve video games and consoles. Our approach is to ask for information regarding certain features and ...
- Fri Sep 14, 2007 8:28 am
- Forum: spu-medialib
- Topic: Mpeg decoding
- Replies: 30
- Views: 329743
- Sat Sep 08, 2007 10:13 am
- Forum: PS3 Development
- Topic: mcload 1.0 released
- Replies: 12
- Views: 93098
- Sat Sep 08, 2007 8:20 am
- Forum: PS3 Development
- Topic: Making an update or not?
- Replies: 5
- Views: 6367
- Fri Sep 07, 2007 7:36 pm
- Forum: PS3 Development
- Topic: The first working ps3toolchain release!
- Replies: 177
- Views: 394149
Got it ;)! I noticed that this only runs C++ code on the processor cores. I didn't find any type of graphics functions, which I didn't expect to find seeing that the new update stated that we can now run 'C++ code on the SPUs and PPUs'. Good to know, but I was wondering (if I'm allowed to ask), do ...
- Fri Sep 07, 2007 7:28 pm
- Forum: PS3 Development
- Topic: Making an update or not?
- Replies: 5
- Views: 6367
- Fri Sep 07, 2007 8:40 am
- Forum: PS3 Development
- Topic: Making an update or not?
- Replies: 5
- Views: 6367
If you're just using your PS3 to code, you might as well leave it at 1.6 At this point I am unaware of anyone who is actively trying to write a RSX driver / reverse engineering the interface to it. And lets be honest, there aren't any opensource ATI drivers for linux (yet) so I doubt we'll have full...
- Mon Sep 03, 2007 9:39 pm
- Forum: PS3 Development
- Topic: Fastest way to test quadword equality on SPU?
- Replies: 5
- Views: 6687
- Tue May 29, 2007 9:46 pm
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72365
- Tue May 29, 2007 9:35 pm
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72365
The hardest thing I see about us making our own OS layer is SPU access, should be able to figure that out from the linux kernel though. I think it's the most rational approach: pick up things from the kernel. However I am wondering if there is a license problem: IIRC the ps2dev env is under a MIT l...
- Tue May 29, 2007 7:00 am
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72365
- Mon May 28, 2007 11:46 am
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72365
- Mon May 14, 2007 6:31 am
- Forum: PS3 Development
- Topic: OtherOS demo program
- Replies: 51
- Views: 72365
- Fri Apr 20, 2007 8:22 pm
- Forum: PS3 Development
- Topic: OtherOS boot process...
- Replies: 7
- Views: 8601
It is possible to make your own otheros.bld file, take a look at how petitBoot does it.
- Wed Apr 18, 2007 3:33 pm
- Forum: PS3 Linux Development
- Topic: libFB now in SVN, working on libPad
- Replies: 2
- Views: 4821
libFB now in SVN, working on libPad
I introduced libFB into ps3ware SVN last night to facilitate basic FrameBuffer usage in programs, I know I was tired of pasting in FB init code into all of my sample programs. Comments welcome. I've also started work on a pad interface library and have mapped all of the buttons and axis. Now to figu...
- Wed Apr 18, 2007 3:28 pm
- Forum: PS3 Linux Development
- Topic: Hypervisor API
- Replies: 23
- Views: 24474
- Wed Mar 14, 2007 9:44 am
- Forum: PS3 Linux Development
- Topic: Framebuffer hello world and performance measurement
- Replies: 23
- Views: 32710
- Thu Aug 31, 2006 1:29 pm
- Forum: PSP Development
- Topic: MP3 Buffered Playback
- Replies: 10
- Views: 8941
- Wed Aug 23, 2006 5:02 am
- Forum: PSP Development
- Topic: PSPSDK and binutils.patch
- Replies: 6
- Views: 7615