Search found 3 matches

by Geijer
Mon Oct 27, 2008 11:52 pm
Forum: PSP Development
Topic: How to call native thingies
Replies: 7
Views: 2637

... ... for(;;) { sceGuStart(GU_DIRECT,list); // clear screen sceGuClearColor(0xff554433); sceGuClearDepth(0); sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); sceGuFinish(); sceGuSync&#...
by Geijer
Mon Oct 27, 2008 11:41 pm
Forum: PSP Development
Topic: corrupted eboots under debian
Replies: 8
Views: 3222

Sounds like you are removing the memorycard/closing the usb connection on the PSP before a proper unmount in Debian! Debian, as most distributions so far, do have writecache even for writing to memory cards / usb-drives so it's very important to do a proper unmount before removing it or the filesyst...
by Geijer
Fri Dec 28, 2007 2:47 am
Forum: PS2 Development
Topic: Compiling ps2sdk + sdl environment
Replies: 2
Views: 2896

Compiling ps2sdk + sdl environment

Hi, I just recently started to look at ps2sdk and sdl and have some thoughts, I use svn.ps2dev.org/ps2 stuff on linux (Debian 4.0 Etch): * Do there exist any documents about dependencies between projects? * It took some time for me until I found out that you need to prepend the elf-filename by host:...