Search found 29 matches

by DickyDick
Mon Mar 16, 2009 7:40 am
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 25518

What I found out.. that the string descriptor provided in the g_driver struct ends up being a Interface string descriptor!!? I called it "Plofkip" for testing purposes.. see where 't ends up in this USB dump, as an Interface description (underlined it here)!! Device Descriptor Offset Field...
by DickyDick
Sun Mar 15, 2009 2:42 pm
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 25518

Thanks for your time and replies. It must be a burden to be the only person in the scene to actually know these answers!! ;-) Anwsering your question in answer 3: In an ideal world I would expect: - registering driver - starting by driver name/id - activating by driver name/id and picking up the PID...
by DickyDick
Sun Mar 15, 2009 6:00 am
Forum: PSP Development
Topic: PSP as a USB HID GAMEPAD
Replies: 35
Views: 25518

I'm currently working at a PSP project, I want also to emulate a USB device using my PSP. I have some questions about the sce/pspsdk functions (Or I just don't understand the API): 1. In the psplink source.... why do you have to start the 'default driver' also? why is it not enough to start your dri...
by DickyDick
Mon Sep 17, 2007 5:42 am
Forum: PSP Development
Topic: 8002013C by loading kernel prx in user mode app
Replies: 15
Views: 11850

Now.. I got it to work.. With the PSP sdk example! Solution: Had to strip all the ctr0 and startup stuff. (and provide module_start myself) now only -lpspkernel has to link. And the kernel PRX just loads and runs fine! psp-gcc -I/usr/local/pspdev/psp/sdk/include/libc -I. -I/usr/local/pspdev/psp/sdk/...
by DickyDick
Sun Sep 16, 2007 5:03 pm
Forum: PSP Development
Topic: 8002013C by loading kernel prx in user mode app
Replies: 15
Views: 11850

Try pspSdkLoadStartModule: SceUID mod = pspSdkLoadStartModule&#40;"ms0&#58;/blah.prx", PSP_MEMORY_PARTITION_KERNEL&#41;; if &#40;mod < 0&#41; &#123; printf&#40;"Error 0x%08X loading/starting blah.prx.\n", mod&#41;; &#125; Works fine for me und...
by DickyDick
Sun Sep 16, 2007 4:33 pm
Forum: PSP Development
Topic: 8002013C by loading kernel prx in user mode app
Replies: 15
Views: 11850

also we are not "cracks" here :) ....also you dont NEED kernel mode you just NEED to patch module init :) That's what I learned today: 1. some kind of dependancy on linking modules: - they need to be in the same (GAME) folder 2. you don't need kernel mode for using the 'me' Thanks, these ...
by DickyDick
Sun Sep 16, 2007 6:07 am
Forum: PSP Development
Topic: 8002013C by loading kernel prx in user mode app
Replies: 15
Views: 11850

you say a PRX inside PBP which is running from dir /PSP/GAME on 3.52 M33-4 but then you contradict with SceUID modid = sceKernelLoadModule( "ms0:/mymodule.prx" ,0,0) ; The PBP runs and connects through WPA in user mode (1.50 doesn't know WPA) .. I need that.. Also I need a kernel module f...
by DickyDick
Sun Sep 16, 2007 6:05 am
Forum: PSP Development
Topic: 8002013C by loading kernel prx in user mode app
Replies: 15
Views: 11850

0x8002013C means library not found which means some library you are trying to link into your kernel prx is not there or available. Really I wonder why people touch kernel mode when they dont klnow anything about it :) yeah yeah.. And the state of the documentation is in such a good quality I *shoul...
by DickyDick
Sat Sep 15, 2007 7:16 am
Forum: PSP Development
Topic: 8002013C by loading kernel prx in user mode app
Replies: 15
Views: 11850

8002013C by loading kernel prx in user mode app

Hi there, I try to load mymodule.prx from the SDK samples (testprx) in an user mode app (a PRX inside PBP which is running from dir /PSP/GAME on 3.52 M33-4) using the following code: SceUID modid = sceKernelLoadModule("ms0:/mymodule.prx",0,0); if (modid < 0) { pspDebugScreenPrintf ("R...
by DickyDick
Thu Jul 12, 2007 3:18 pm
Forum: PSP Development
Topic: Problems with the new toolchain..
Replies: 1
Views: 1359

Problems with the new toolchain..

Installed the toolchain.
Did a clean and a remake of one my current projects..

But now when it starts up I get only a black screen..

Before I go into lengthy debug sessions, where there significant changes in bootstrapping? Is there a change log of the new pspsdk against the old one?
by DickyDick
Sat May 26, 2007 4:33 am
Forum: PSP Development
Topic: Announcing PSP Java MIDP Client
Replies: 1
Views: 1425

Announcing PSP Java MIDP Client

Playing java snake on your PSP..

Checkout PeeJay MIDP on http://www.pimpware.org

Update: seems like someone got RuneScape running on PeeJay
by DickyDick
Mon May 21, 2007 4:00 pm
Forum: PSP Development
Topic: Loading a PRX module suddenly gives me 8002013C on 3.40 OE
Replies: 13
Views: 11434

jockyw2001 wrote:
DickyDick wrote:BTW.. Is there any working example/stuff where a KERNEL prx is loaded by a USER PRX (packed in PBP) on the new 3.40 OE firmware?
I've got some sample apps which work at least on older 3.xx versions.
Will check them on 3.40 tonight.
And..? :-D
by DickyDick
Sat May 12, 2007 7:38 pm
Forum: PSP Development
Topic: Loading a PRX module suddenly gives me 8002013C on 3.40 OE
Replies: 13
Views: 11434

Hmmm...

If these flags are the issue, how com it only surfaces on firmware >= 3.3 ? Or is the loading/linkage process different from older firmwares?
by DickyDick
Wed May 09, 2007 11:50 pm
Forum: PSP Development
Topic: Loading a PRX module suddenly gives me 8002013C on 3.40 OE
Replies: 13
Views: 11434

that site looks pretty outdated... but nevertheless thanks for your reply..

BTW.. Is there any working example/stuff where a KERNEL prx is loaded by a USER PRX (packed in PBP) on the new 3.40 OE firmware?
by DickyDick
Mon May 07, 2007 3:14 pm
Forum: PSP Development
Topic: Loading a PRX module suddenly gives me 8002013C on 3.40 OE
Replies: 13
Views: 11434

So I need to find "non usermode counterparts" of these functions? (listing from prxtool -f) Imports: Import 0, Name IoFileMgrForUser, Functions 1, Variables 0, flags 40010000 Functions: 0x42EC03AC [0x00008758] - IoFileMgrForUser_42EC03AC Import 1, Name ModuleMgrForUser, Functions 1, Variab...
by DickyDick
Sat May 05, 2007 4:54 am
Forum: PSP Development
Topic: Loading a PRX module suddenly gives me 8002013C on 3.40 OE
Replies: 13
Views: 11434

hmmm it's only linking 3 libs:
-lpspkernel -lpsplibc -lpspuser

are there driver versions of these?
by DickyDick
Fri May 04, 2007 3:18 pm
Forum: PSP Development
Topic: Loading a PRX module suddenly gives me 8002013C on 3.40 OE
Replies: 13
Views: 11434

Thx for ur reply but I already know that thread :-). In fact it is the same PRX I want to load. (memodule.prx)

It's really weird that the module loaded fine in 3.10 OE A' (and worked) and only when I updated to 3.40 OE it did not. That with identical binary files.
by DickyDick
Fri May 04, 2007 8:38 am
Forum: PSP Development
Topic: Loading a PRX module suddenly gives me 8002013C on 3.40 OE
Replies: 13
Views: 11434

Loading a PRX module suddenly gives me 8002013C on 3.40 OE

Hi all, I just upgraded my psp to 3.40 OE and suddenly a kernel mode PRX what could be loaded fine by my user mode PRX (inside a PBP) refuses to load and gives me a 8002013C error. on 3.10 OE A' I did not have this problem... Is something changed in the module loading business? None of the binaries ...
by DickyDick
Sun Sep 24, 2006 6:23 pm
Forum: PSP Development
Topic: undefined reference to `__muldf3'
Replies: 1
Views: 2008

undefined reference to `__muldf3'

wtf... which lib must I include?

I do already:

-lpspdebug -lpspdisplay -lpspge -lpspctrl -lpspsdk -lc -lm -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resolver -lpsputility -lpspuser -lpspkernel



I also noticed if changing the order of the libs, references will be mangeld.
by DickyDick
Sun Sep 24, 2006 6:18 pm
Forum: PSP Development
Topic: stdout ?
Replies: 3
Views: 1614

TyRaNiD wrote:Yes psplink eats stdout, did you not see the text appear on the psplink console which is where stdout should really go ? :)
the debug init screen wiped it all away in a split second... ;-)
by DickyDick
Wed Sep 20, 2006 3:32 pm
Forum: PSP Development
Topic: stdout ?
Replies: 3
Views: 1614

Hmm looks like it only happens with PSPLINK.. as EBOOT.PBP it works

perhaps it eats the stdout or i need a new version
by DickyDick
Wed Sep 20, 2006 2:55 am
Forum: PSP Development
Topic: stdout ?
Replies: 3
Views: 1614

stdout ?

I run this small program in PSPLINK, but nothing is shown at the screen.. Did I forget something? tst.c ... all the includes PSP_MODULE_INFO("tst", 0x1000, 1, 1); PSP_MAIN_THREAD_ATTR(0); int main (int argc, char ** argv) { pspDebugInstallStdoutHandler(pspDebugScreenPrintData); pspDebugScr...
by DickyDick
Wed Sep 13, 2006 3:44 pm
Forum: PSP Development
Topic: pspSdkLoadInetModules returned -2147418110 (0x80010002)
Replies: 1
Views: 1554

pspSdkLoadInetModules returned -2147418110 (0x80010002)

I tried to look this error up, but in the docs there are only
0x8002... errors..

Anyone has a clue what this error means?

Context of this problem:

a PSP with an UP and an epsilon bios is trying to call pspSdkLoadInetModules
by DickyDick
Fri Mar 31, 2006 7:56 am
Forum: PSP Development
Topic: PiMPStreamer Video Streamer released
Replies: 19
Views: 8646

PiMPStreamer Video Streamer released

http://www.geocities.com/dickydick1969 I was tired of creating and demuxing my movies for the psp,sooo... I pimped up PMP Mod and made a realtime streaming/scaling/demuxing Windows server... --------------------------------------------- USAGE PiMPStreamer 0.12: PSP ---------------------------------...
by DickyDick
Tue Sep 07, 2004 8:35 am
Forum: PS2 Development
Topic: ps2link 1.24
Replies: 1
Views: 1711

ps2link 1.24

Hmmm.. try to start ps2link from ps2menu-k but I think it misses ps2ips.irx
in the distribution...
by DickyDick
Tue Aug 24, 2004 6:42 am
Forum: PS2 Development
Topic: ip broadcast setsockopt
Replies: 3
Views: 3101

pukko wrote:It's called lwip_setsockopt(), and defined in ps2ip.h
I see it is under the iop/include tree. So does this mean i only have to load the ps2ip.irx in to the iop and call lwip_setsockopt from another iop program? Or ca n call lwip_setsockopt someway from my main EE program?
by DickyDick
Sat Aug 21, 2004 2:40 am
Forum: PS2 Development
Topic: ps2sdk undefined funcs ..
Replies: 2
Views: 2184

ps2sdk undefined funcs ..

just some undefined things in the ps2sdk..

sscanf
time

where can i find these?
Or do I have to make them myself?

I know what they are for, but perhaps there is a work-a-round.
by DickyDick
Sat Aug 21, 2004 2:37 am
Forum: PS2 Development
Topic: ip broadcast setsockopt
Replies: 3
Views: 3101

ip broadcast setsockopt

In ps2sdk setsockopt is not defined.. or is it?

i want to do this:

setsockopt (socket, SOL_SOCKET, SO_BROADCAST)