Search found 4 matches
- Sun Jan 15, 2006 10:51 am
- Forum: PSP Lua Player Development
- Topic: voice:frequency()
- Replies: 3
- Views: 2552
- Sat Jan 14, 2006 1:46 am
- Forum: PSP Lua Player Development
- Topic: voice:frequency()
- Replies: 3
- Views: 2552
voice:frequency()
What format is this function in? 0-255 could mean anything.
Wouldn't it make more sense if it was in as the playback rate, as in, 44khz and the like?
Wouldn't it make more sense if it was in as the playback rate, as in, 44khz and the like?
- Wed Dec 28, 2005 2:16 am
- Forum: PSP Lua Player Development
- Topic: Image collision checking
- Replies: 7
- Views: 3094
- Tue Dec 27, 2005 9:05 pm
- Forum: PSP Lua Player Development
- Topic: Image collision checking
- Replies: 7
- Views: 3094
Image collision checking
I'm trying to get collision checking for my working. I tried to do it this way, but it just went REALLY slow, and I'm not sure if it even worked. The way I tried to do it probably isn't the best way either. for y = y1, y1+img1:height() do for x = x1, x1+img1:width&...