Search found 12 matches
- Thu Feb 09, 2006 1:57 am
- Forum: PSP Development
- Topic: Compiling C++ (this should be easy.. maybe)
- Replies: 3
- Views: 2202
- Sat Feb 04, 2006 4:51 pm
- Forum: PSP Development
- Topic: Is this practical
- Replies: 7
- Views: 2262
- Sun Jan 15, 2006 2:38 pm
- Forum: PSP Development
- Topic: raw filename... and alpha
- Replies: 9
- Views: 2693
- Fri Jan 13, 2006 12:04 am
- Forum: PSP Development
- Topic: raw filename... and alpha
- Replies: 9
- Views: 2693
- Wed Jan 11, 2006 1:30 am
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
- Tue Jan 10, 2006 4:29 pm
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
- Tue Jan 10, 2006 3:53 pm
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
ufoz, are you from gotwow or bh? that name sounds familiar. I tried using the normals once and it was acting funky but ill try again. right now it loads fine (using a static model and texture) but you like see inside the model. I was actually thinking of using the models for some sort of turn based ...
- Tue Jan 10, 2006 12:01 pm
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
ok so my model loader finally works! I've got World of Warcraft models loading textured, I just have to figure out how to flip the normals. anyone know of an easy way to do this? also I switched to using a faces and a vert array in the sceGumDrawArray function and it got rid of my extra stuff, hope ...
- Sat Jan 07, 2006 9:53 am
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
- Thu Jan 05, 2006 3:37 am
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
- Tue Jan 03, 2006 5:55 pm
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
- Tue Jan 03, 2006 5:21 pm
- Forum: PSP Development
- Topic: problem making my own raw files
- Replies: 12
- Views: 5300
problem making my own raw files
ok I'm relatively new to PSP devlopment and I'm working on porting a World of Warcraft model viewer to the psp to get used to coding for the PSP. i got the actual model loading, but now I'm stuck at texturing. I just need to know what to use to create raw files. I've tried using a bmp2raw that i fou...