Search found 8 matches

by shifty_bill
Wed May 17, 2006 10:42 am
Forum: PSP Lua Player Development
Topic: help w/ Image transparency & object Collision
Replies: 3
Views: 2528

i use photoshop CS2 to make my images transparent

start with the magic wand selector, select the background,
ctrl + shift + i = invert selection
then
ctrl + x (cut)
ctrl + v (paste)
then delete the background layer

and there we go a transparent image
by shifty_bill
Tue May 09, 2006 1:28 pm
Forum: PSP Lua Player Development
Topic: GreenDwarf v0.2
Replies: 0
Views: 2422

GreenDwarf v0.2

Its basically a green dwarf walking north, south, east, west, NW, NE, SW and SE. Added a basic scrolling background and you can now run if you hold R I will be adding more stuff to this soon. If anyone is interested in helping me on this drop me an email at william_keam at hotmail dot com well here ...
by shifty_bill
Tue May 09, 2006 12:59 pm
Forum: PSP Lua Player Development
Topic: analog stick position
Replies: 9
Views: 5458

hey would you be able to update the six way analog example with one that goes 8 ways? thx in advance dx = pad&#58;analogX&#40;&#41; dy = pad&#58;analogY&#40;&#41; if dx > -129 and dx < -100 and dy < -80 then playerstance = greendwarfwalknw moving = true lastdir = "nw&quo...
by shifty_bill
Tue Jan 10, 2006 4:08 pm
Forum: PSP Lua Player Development
Topic: PSP Controlled Car at CES - Programmed using Lua
Replies: 4
Views: 2476

Dude, thats sweet. It goes to show you that good things come in small packages!
by shifty_bill
Sun Jan 08, 2006 12:34 pm
Forum: PSP Lua Player Development
Topic: NG Release
Replies: 2
Views: 2665

great game dude,

would it be at all possible for you to explain a little as to how the scolling and collision works, as im trying to implement something similar in my game

thanks in advance :D
by shifty_bill
Sat Jan 07, 2006 3:29 pm
Forum: PSP Lua Player Development
Topic: Platform Game Help Please
Replies: 6
Views: 3259

thats strange . . . ok here it is System.usbDiskModeActivate&#40;&#41; white = Color.new&#40;255, 255, 255&#41; canjump = true canplay = false canmoveleft = true canmoveright = true grounded = false ground = 1 playerdir = left jump = "down" jumptimer = 0 move = false movele...
by shifty_bill
Sat Jan 07, 2006 1:52 pm
Forum: PSP Lua Player Development
Topic: Platform Game Help Please
Replies: 6
Views: 3259

thanks for your help yet i still cant get it to work :(

how do i blit the (moved) background to another surface?
by shifty_bill
Sat Jan 07, 2006 12:53 pm
Forum: PSP Lua Player Development
Topic: Platform Game Help Please
Replies: 6
Views: 3259

Platform Game Help Please

Hi All, I need some help with collision, I have it working (sort of) but when the background scrolls the image moves, but not the collision stuff(which should be moving) , its hard to explain, its like the collision background is still in the same place, yet its moving http://www.freewebs.com/shifth...