Search found 15 matches

by mr bob
Mon Apr 24, 2006 1:41 pm
Forum: General Discussion
Topic: Congrats to the ps2dev folks !
Replies: 5
Views: 5372

Any word on if this is compatible with NTSC ps2's completely? Seems to fade out from the mountain scene just fine, then it stays black and never wakes up. Music keeps streaming though. The beginning certainly looked nice. Tried a few burns with different speeds, and dummied up. I suppose I'll look f...
by mr bob
Thu Mar 10, 2005 2:56 am
Forum: PS2 Development
Topic: Homebrew PS2 Gfx Libs Testing tool
Replies: 14
Views: 7316

have you tried lalib? also from ps2dev.ofcode
by mr bob
Tue Feb 22, 2005 6:32 pm
Forum: General Discussion
Topic: LlibPlanar Beta1
Replies: 4
Views: 5175

LlibPlanar Beta1

I don't think this has been posted yet, but if it has... sorry, didn't see it anywhere: http://ps2dev.ofcode.com/index.php?mode=new&id=11 I'd post the altavista translation, but a few parts turn out pretty ugly :) some nice screenshots here: http://ps2dev.ofcode.com/index.php?mode=new&id=12
by mr bob
Wed Feb 09, 2005 3:38 pm
Forum: PS2 Development
Topic: gsKit Development and Discussion Thread
Replies: 52
Views: 33969

Hey, I've been attempting to use the current CVS version for just a short amount of time now. Great work, it really makes life easier, and setting these registers much more readable (than say, doing it like funslower). The only problem I've had is with textures. I've heard of some issues, but I'm no...
by mr bob
Tue Jan 25, 2005 7:49 pm
Forum: PS2 Development
Topic: MIPS docs for any who are interested
Replies: 4
Views: 2951

I've got that pdf. Let me know where to send it. its ~2mb.
by mr bob
Tue Jan 25, 2005 7:46 pm
Forum: PS2 Development
Topic: V3 PS2 with Messiah mod refuse to boot ANY ELF
Replies: 17
Views: 6110

I've got a messiah chip, and I definately need to dummy whatever disc I make. 100mb should do the trick. But yes, if it says Playstation SCEE then you are booting in psx mode. Generally, I boot my ps2 up in psx mode to activate the memcard exploit and launch ps2link. But for the install it needs to ...
by mr bob
Sun Dec 19, 2004 1:44 pm
Forum: PS2 Development
Topic: returning to browser without boot sequence
Replies: 5
Views: 3150

Loading discs works for me. The black 20 seconds is a problem though. Not sure why. Do you have a HD installed?
by mr bob
Sat Dec 18, 2004 4:09 pm
Forum: PS2 Development
Topic: returning to browser without boot sequence
Replies: 5
Views: 3150

void ReturnToBrowser()
{
__asm__ __volatile__("

li $3, 0x04;
syscall;
nop;");
}

That should do it.
by mr bob
Wed Aug 11, 2004 10:11 am
Forum: PS2 Development
Topic: Some questions : please answer me !!!
Replies: 18
Views: 7856

whats with all the warez talk? mods must be sleeping.
by mr bob
Tue Jul 27, 2004 4:57 am
Forum: PS2 Development
Topic: Problem about build ftpd
Replies: 29
Views: 11173

are you linking with libkernel.a ?
by mr bob
Mon Jul 12, 2004 6:01 pm
Forum: PS2 Development
Topic: How to execute rom0:OSDSYS
Replies: 9
Views: 7084

you sure you're waiting long enough? it takes a while for the browser to load.
by mr bob
Mon Jul 12, 2004 7:04 am
Forum: PS2 Development
Topic: How to execute rom0:OSDSYS
Replies: 9
Views: 7084

note, i just tried it using the same method as the loadelf example in ps2lib. it works perfectly fine. it takes at least ten seconds for it to boot to my browser. but that could be because of the sony hdd, or the ps1 disc in the drive or something. it takes a while with both methods. also, make sure...
by mr bob
Mon Jul 12, 2004 6:51 am
Forum: PS2 Development
Topic: How to execute rom0:OSDSYS
Replies: 9
Views: 7084

syscall 0x04 should return you to the ps2 browser, if thats what you want.

void ReturnToBrowser()
{
__asm__ __volatile__("

li $3, 0x04;
syscall;
nop;");
}

should take care of it

correct me if i'm wrong.. someone
by mr bob
Thu Jul 08, 2004 8:12 am
Forum: PS2 Development
Topic: how you people know all this stuff anyway?
Replies: 5
Views: 3683

I was wondering why older versions of ps2lib often had the prefix of sce on many functions. Is this at all related to what mrbrown was saying? I'm not implying that anything is directly ripped out, but its possible that wherever the knowledge came from (including reverse engineering PS2 games) origi...
by mr bob
Sat Jun 05, 2004 3:10 am
Forum: PS2 Development
Topic: Export? Client?
Replies: 16
Views: 8082

since when is success-hk a licensed developer? hehe.. the technique they use is stolen from datel, which is in turn stolen from sony. early gamesharks used the boot sector from crazy taxi. they used the same technique on ps1 to make bootable unlicensed discs.