Search found 12 matches

by sdfnanderson
Thu Jul 20, 2006 11:38 pm
Forum: General Discussion
Topic: Create a VMWare appliance with full working ps2dev environt
Replies: 39
Views: 23692

TWO IMAGES IN A ROW

Why we can´t create one image to PS2DEV and ANOTHER to PSPDEV, ready to use?
by sdfnanderson
Thu Jul 20, 2006 11:32 pm
Forum: General Discussion
Topic: Create a VMWare appliance with full working ps2dev environt
Replies: 39
Views: 23692

+- 700MB, okay.
I will try to download the torrent file. thanks.
by sdfnanderson
Thu Jul 20, 2006 3:51 am
Forum: General Discussion
Topic: Create a VMWare appliance with full working ps2dev environt
Replies: 39
Views: 23692

i´ve create one HOW TO install the vmware player (HOWTO.PDF) for all who want start using the virtual machine in the MICROSOFT WINDOWS. http://www.geocities.com/SDFNANDERSON/HOWTO.pdf PS. This Section could be called "EASY PROCESS SETTING UP PS2DEV IN WINDOWS OR LINUX USING VMWARE" or some...
by sdfnanderson
Thu Jul 20, 2006 12:42 am
Forum: General Discussion
Topic: Create a VMWare appliance with full working ps2dev environt
Replies: 39
Views: 23692

We must think always with this concept: The virtual machine will be created for the NOOBLES. We need to create one START UP GUIDE TO THE NEW USER. Example: A) REQUIREMENTS: 1) LEARN C AND C++ 2) LEARN HOW TO USE THE LINUX (LOG ON, ls, ee-gcc, etc, etc, etc) 3) LEARN HOW TO COMPILE ONE ELF TO THE PLA...
by sdfnanderson
Thu Jul 20, 2006 12:26 am
Forum: General Discussion
Topic: Create a VMWare appliance with full working ps2dev environt
Replies: 39
Views: 23692

about the hosting of the virtual machine, we can contact the vmware web site and subject our distro. That web site have some downloadable linux "images" hosted.
by sdfnanderson
Thu Jul 20, 2006 12:21 am
Forum: General Discussion
Topic: Create a VMWare appliance with full working ps2dev environt
Replies: 39
Views: 23692

NOOBLE HERE

Good morning. I´m a brazilian student and this concept is a good option because we can deploy the virtual machine in the classroom, studying in group the ps2 sdk. another reason is because the "locked" machines of my campus don´t agree changes in our linux distros pre installed, and our wi...
by sdfnanderson
Fri Jun 23, 2006 10:12 pm
Forum: PSP Lua Player Development
Topic: I need a rotation tut
Replies: 6
Views: 4541

THE OGRE 3D USE THIS METHOD TO DO THEIR ROTATES.
by sdfnanderson
Fri Jun 23, 2006 10:10 pm
Forum: PSP Lua Player Development
Topic: I need a rotation tut
Replies: 6
Views: 4541

I´M USING THIS METHOD, BUT THIS CODE IS A VEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERY SLOW VERSION, TO EVERYONE SEE AND UNDERSTAND HOW TO USE THE MATRIX METHOD.
by sdfnanderson
Fri Jun 23, 2006 10:03 pm
Forum: PSP Lua Player Development
Topic: I need a rotation tut
Replies: 6
Views: 4541

THE MATRIX METHOD

ROTATE 2D (OR Z AXIS) | cos (ang) - sin (ang) 0| | Coordinate X | sin (ang) cos (ang) 0| * | Y | 0 0 1| |1 ROTATE X AXIS X *(*(MATRIZA+1)+1)=1; *(*(MATRIZA+1)+2)=0; *(*(MATRIZA+1)+3)=0; *(*(MATRIZA+1)+4)=0; *(*(MATRIZA+2)+1)=0; *(*(MATRIZA+2)+2)=cos(angulo); *(*(MATRIZA+2)+3)=sin(angulo); *(*(MATRIZ...
by sdfnanderson
Fri Jun 23, 2006 9:53 pm
Forum: PSP Lua Player Development
Topic: I need a rotation tut
Replies: 6
Views: 4541

TRANSFORMATION MATRIX

GREETINGS. Using this method, you´re using MATRIX MULTIPLY METHOD TO ROTATE THE OBJECT. cos(ang) -sen (ang) 0 Coordinate X sen (ang cos (ang) 0 * Coordinate Y 0 0 1 1 but, only for purpose rotating in Z Axis, or (rotating 2D). To rotate X axis or Y Axis, seek for MATRIX ROTATE FOR 3D, like axis X an...
by sdfnanderson
Fri Jan 27, 2006 8:01 am
Forum: PSP Lua Player Development
Topic: SoundInLua Applications-Lua was born here in Rio de Janeiro
Replies: 1
Views: 8883

SoundInLua Applications-Lua was born here in Rio de Janeiro

Comment here How to use sounds with the LUA interpreter for playstation 2, mp3files, waves, singing birds, crashes, bangs and another things (if I remember games uses It). Do you know where lua was born? I Know!! here, in Rio de Janeiro, on the TECGRAF LABS IN THE PUC UNIVERSITY. I Will try to conta...