Search found 12 matches
- Thu Jul 20, 2006 11:38 pm
- Forum: General Discussion
- Topic: Create a VMWare appliance with full working ps2dev environt
- Replies: 39
- Views: 23692
TWO IMAGES IN A ROW
Why we can´t create one image to PS2DEV and ANOTHER to PSPDEV, ready to use?
- Thu Jul 20, 2006 11:32 pm
- Forum: General Discussion
- Topic: Create a VMWare appliance with full working ps2dev environt
- Replies: 39
- Views: 23692
- Thu Jul 20, 2006 3:51 am
- Forum: General Discussion
- Topic: Create a VMWare appliance with full working ps2dev environt
- Replies: 39
- Views: 23692
- Thu Jul 20, 2006 12:42 am
- Forum: General Discussion
- Topic: Create a VMWare appliance with full working ps2dev environt
- Replies: 39
- Views: 23692
We must think always with this concept: The virtual machine will be created for the NOOBLES. We need to create one START UP GUIDE TO THE NEW USER. Example: A) REQUIREMENTS: 1) LEARN C AND C++ 2) LEARN HOW TO USE THE LINUX (LOG ON, ls, ee-gcc, etc, etc, etc) 3) LEARN HOW TO COMPILE ONE ELF TO THE PLA...
- Thu Jul 20, 2006 12:29 am
- Forum: General Discussion
- Topic: Create a VMWare appliance with full working ps2dev environt
- Replies: 39
- Views: 23692
shall we read this articles from the vmware web site:
http://www.vmware.com/products/free_virtualization.html
http://www.vmware.com/vmtn/appliances/overview.html#4
http://www.vmware.com/products/free_virtualization.html
http://www.vmware.com/vmtn/appliances/overview.html#4
- Thu Jul 20, 2006 12:26 am
- Forum: General Discussion
- Topic: Create a VMWare appliance with full working ps2dev environt
- Replies: 39
- Views: 23692
- Thu Jul 20, 2006 12:21 am
- Forum: General Discussion
- Topic: Create a VMWare appliance with full working ps2dev environt
- Replies: 39
- Views: 23692
NOOBLE HERE
Good morning. I´m a brazilian student and this concept is a good option because we can deploy the virtual machine in the classroom, studying in group the ps2 sdk. another reason is because the "locked" machines of my campus don´t agree changes in our linux distros pre installed, and our wi...
- Fri Jun 23, 2006 10:12 pm
- Forum: PSP Lua Player Development
- Topic: I need a rotation tut
- Replies: 6
- Views: 4541
- Fri Jun 23, 2006 10:10 pm
- Forum: PSP Lua Player Development
- Topic: I need a rotation tut
- Replies: 6
- Views: 4541
- Fri Jun 23, 2006 10:03 pm
- Forum: PSP Lua Player Development
- Topic: I need a rotation tut
- Replies: 6
- Views: 4541
THE MATRIX METHOD
ROTATE 2D (OR Z AXIS) | cos (ang) - sin (ang) 0| | Coordinate X | sin (ang) cos (ang) 0| * | Y | 0 0 1| |1 ROTATE X AXIS X *(*(MATRIZA+1)+1)=1; *(*(MATRIZA+1)+2)=0; *(*(MATRIZA+1)+3)=0; *(*(MATRIZA+1)+4)=0; *(*(MATRIZA+2)+1)=0; *(*(MATRIZA+2)+2)=cos(angulo); *(*(MATRIZA+2)+3)=sin(angulo); *(*(MATRIZ...
- Fri Jun 23, 2006 9:53 pm
- Forum: PSP Lua Player Development
- Topic: I need a rotation tut
- Replies: 6
- Views: 4541
TRANSFORMATION MATRIX
GREETINGS. Using this method, you´re using MATRIX MULTIPLY METHOD TO ROTATE THE OBJECT. cos(ang) -sen (ang) 0 Coordinate X sen (ang cos (ang) 0 * Coordinate Y 0 0 1 1 but, only for purpose rotating in Z Axis, or (rotating 2D). To rotate X axis or Y Axis, seek for MATRIX ROTATE FOR 3D, like axis X an...
- Fri Jan 27, 2006 8:01 am
- Forum: PSP Lua Player Development
- Topic: SoundInLua Applications-Lua was born here in Rio de Janeiro
- Replies: 1
- Views: 8883
SoundInLua Applications-Lua was born here in Rio de Janeiro
Comment here How to use sounds with the LUA interpreter for playstation 2, mp3files, waves, singing birds, crashes, bangs and another things (if I remember games uses It). Do you know where lua was born? I Know!! here, in Rio de Janeiro, on the TECGRAF LABS IN THE PUC UNIVERSITY. I Will try to conta...