Search found 9 matches

by .: Smerity :.
Mon Feb 27, 2006 6:53 pm
Forum: PSP Development
Topic: MP3 Buffered Playback
Replies: 10
Views: 8945

I too have had this problem. Getting buffered Mp3s to work is quite difficult for me, and I haven't achieved it yet. In my attempts, I had a look at PSPRadio's source, as they read from streams from both the Memory Stick and the net (streaming radio) I had a look at PSPRadio's source, and they use b...
by .: Smerity :.
Sat Feb 18, 2006 9:54 pm
Forum: PSP Development
Topic: .GIF support, viable?
Replies: 28
Views: 8974

Yeah, sorry mate, if I suggested anything else now I'd be completely clutching at straws. Hopefully someone with more experience in this area can come in and be a hero.

Best of luck...
by .: Smerity :.
Sat Feb 18, 2006 8:59 pm
Forum: PSP Development
Topic: .GIF support, viable?
Replies: 28
Views: 8974

http://mail.gnome.org/archives/gnome-list/1998-October/msg01246.html He said that he worked around it using -lgif... He seems to be getting all the same errors as you The reply quotes - Hmm: this sometimes happens because you ran "./autogen.sh" before you had the gif library installed, and...
by .: Smerity :.
Sat Feb 18, 2006 8:26 pm
Forum: PSP Development
Topic: .GIF support, viable?
Replies: 28
Views: 8974

Not exactly sure what to suggest then. Check your libungif source to make sure that DGifOpenFileName is in dgif_lib, it seems they excluded it for the GBA version (just incase you're using the GBA tree). - When Compiling for Game Boy Advance, file functions are not needed so exclude DGifOpenFileName...
by .: Smerity :.
Sat Feb 18, 2006 8:02 pm
Forum: PSP Development
Topic: .GIF support, viable?
Replies: 28
Views: 8974

Doesn't that usually mean that the Makefile hasn't been told to link the library, thus isn't finding the reference functions? Not sure what the signifier would be for libungif though... -lgif or -lungif maybe? (and just for curiosity sakes, have you ported over libungif yourself, or is it at an SVN ...
by .: Smerity :.
Sat Feb 18, 2006 5:58 pm
Forum: PSP Development
Topic: Feeding .mp3s into a buffer for playing in the MUSIC folder?
Replies: 1
Views: 1390

Ok, I got it to Ignore non-Mp3 files Select previous and next files using L and R What I haven't got it to do yet is - Ability to select directories Reset the timer so it starts at the start of the next song Any help on the latter two would be good... // Mp3 Directory Player, original code by Shatte...
by .: Smerity :.
Sat Feb 18, 2006 4:14 pm
Forum: PSP Development
Topic: Problem compiling multiple files
Replies: 5
Views: 2129

If you just want to recompile all your source files every time,

make clean; make kxploit

should do it.
by .: Smerity :.
Tue Feb 07, 2006 3:48 pm
Forum: PSP Development
Topic: PSPX
Replies: 18
Views: 166993

I'd be incredibly interested when this finally is released =) I'm a homebrew developer, and the compile > get PSP to USB mode > copy to PSP > start PSP homebrew process is a bit of a waste of time, so if this could act as an emulator for homebrew it would be fabulous. Either way, real work of art ma...
by .: Smerity :.
Sat Feb 04, 2006 11:47 pm
Forum: PSP Development
Topic: Libmad make install... whats going on here
Replies: 1
Views: 1540

I hit the same problem, seems the installer is broke. Sorry to say, you're going to have to do it manually! <evil laugh> Pretty much all you have to do is go and copy the include folder in libmad to /usr/local/pspdev/psp/include and the libmad.a in the lib folder to /usr/local/pspdev/psp/lib/ ... Th...