Search found 4 matches

by pspfan.
Sat Jul 21, 2007 10:16 am
Forum: PSP Development
Topic: How to Play an MP3 Every Time There is a Collision?
Replies: 2
Views: 2000

Sorry to bump my old thread, but it's a year later and I decided to pick up my project from last year. I never got it working with an MP3, so I tried using Insomniac's/Insert_Witty_Name's Wavlib. Unfortunately, something I did ended up giving me a blackscreen that eventually turns off the PSP (Home ...
by pspfan.
Tue Aug 22, 2006 5:16 pm
Forum: PSP Development
Topic: How to Play an MP3 Every Time There is a Collision?
Replies: 2
Views: 2000

How to Play an MP3 Every Time There is a Collision?

I'm trying to play an MP3 every time there is a collision in my program. Should I load the MP3 in the collision function or before (I have tried both, but not sure which is better, both do the same things). Also, what about MP3_Init()? More importantly, how do I stop the MP3 after one time, but play...
by pspfan.
Wed Feb 08, 2006 11:42 am
Forum: PSP Lua Player Development
Topic: [Final Release] Zorblocks v1.0
Replies: 7
Views: 7303

Still doesn't work. It says there's an error on line 67 Image.load doesn't work because it can't find that image. If you could get this working that'd be awesome because I think it's very fun.
by pspfan.
Mon Feb 06, 2006 9:40 am
Forum: PSP Lua Player Development
Topic: [Final Release] Zorblocks v1.0
Replies: 7
Views: 7303

Can you just provide the LUA script for the new version, because it's not working this time. I get a script error. I'm on 2.0, using the eboot loader. I tried using the eboots and using luaplayer (v14 i think) to browse to the script but it doesnt work. Also, the 1.0 folder is the same as the 1.5 fo...