Search found 18 matches
- Tue Jul 25, 2006 6:36 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Tue Jul 25, 2006 4:04 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Wed Jul 19, 2006 9:58 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Tue Jun 20, 2006 12:49 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Mon Jun 19, 2006 9:32 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
Actually 120mhz was enough for performance for I`ve tested a 480x272 30fps clip with very complex scene at quantizer=10 and peak bitrate reaches to 17000kbps without stuttering. but there is another problem with audio:It seem that it usually accompanied by some random noise,similar to a very very sh...
- Wed Jun 14, 2006 1:15 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
According to the offical Authoring Introduction, the existing Resolution/info available for UMD: Video Codec H.264/AVC Main Profile Level3 progressive Picture size: 720x480, 352x480, 352x240 interlaced Picture size: 720x480, 352x480 progressive Frame Rate: 23.976Hz, 29.97Hz interlaced Frame Rate: 29...
- Tue Jun 13, 2006 7:17 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Mon Jun 12, 2006 3:44 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Mon Jun 12, 2006 12:16 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Sun Jun 11, 2006 11:51 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Sat Jun 03, 2006 4:03 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
ok, welcome to the stuttering club :) it's a normal behavior of the app. happen when the psp is not able to decode audio/video in realtime. (the current resolution limit, to have smooth playback, is something slightly more than 480x272, so you must reencode the clip using a lower resolution) i'll g...
- Mon May 29, 2006 10:28 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Thu Feb 09, 2006 11:02 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Wed Feb 08, 2006 1:42 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
your analysis is useful and bring a good point (!!!). 1.interpolate the Chroma info in software modes. i'll do this in the future, but with the gu (this is implicitly covered by an optimization i've planned - move the csc to the gu) not in the next version, but probably in the next-next :) Wow,can`...
- Wed Feb 08, 2006 1:26 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Tue Feb 07, 2006 9:42 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
- Tue Feb 07, 2006 7:53 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
in part, the cause could be the psp lcd you have also to take into account that on psp there is no postprocessing (i'm sure on pc you have deblocking/deringing activated) emm,it seems to be related to the postprocessing. UMD video suffers no kinds of this blocky because its original resolution was ...
- Tue Feb 07, 2006 11:56 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8854191
@jonny I`ve had an interesting finding,as we all known audio stutters when playing heavy scene especially at high bitrates or high framerates. but if you pause playing as soon as it began to stutter,and then resume,you will find it stutters no more~~ and stutter only recurs in several seconds if hea...