What URLs were wrong?
And what do you mean, why isn't it possible to distribute binaries?
"Pre-built kernel. Copy to root directory of your psp's memory stick."
"Source code + binaries for firmware 1.5"
Kinda makes you sound a little crazy, doesnt it.
Search found 80 matches
- Wed Aug 15, 2007 6:36 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Mon Apr 23, 2007 7:17 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Thu Apr 19, 2007 1:57 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Tue Apr 17, 2007 2:35 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Thu Apr 12, 2007 4:19 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
Something simple to do
If anyone is really looking to help the project and doesn't know what exactly they should do, I have a good idea. Get a "live CD" development environment going: A bootable linux system iso that takes all the hassle out of installing the toolchain/kernel/userland libraries/etc. So the xipte...
- Wed Apr 04, 2007 12:58 am
- Forum: PSP Development
- Topic: crt0.o?
- Replies: 4
- Views: 2217
- Tue Mar 27, 2007 12:08 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
I'm thinking about writing a little snooping utility to see what HW addresses are being stimulated when particular interrupts fire, stuff like that. This would work by wrapping their exception handler with one of our own. Then it would work like this: Store the next instruction that we are supposed ...
- Mon Mar 26, 2007 3:12 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
???? why are we talking about this. You pointed out one architecture's interrupt plumbing. Theres about 50 other examples, all equally valid. The point of the code you are looking at is to A. bundle up some hardware specific initialization stuff, and B. to handle dispatching interrupts to the things...
- Sun Mar 25, 2007 3:58 pm
- Forum: PSP Development
- Topic: wifi
- Replies: 1
- Views: 1689
wifi
OK, simpler question: People _are_ writing homebrew to use the wifi, right? Could someone point me to some forums or anything that have example code for how to do this? If someone could just give me an example of how to establish a link to a wireless network, open up a TCP connection and read and wr...
- Sun Mar 25, 2007 3:32 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
hlide, you seem to be very vocal about your will to not work on the project. Thats strange, why post anything at all on this thread? Well, you were certainly helpful with the cache, so whatever. Anyways. Regarding the interrupts, well, interrupts/exceptions are really the key to the whole thing. If ...
- Fri Mar 23, 2007 1:05 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
huh?
Apps that use wifi directly? The purpose of a Device Driver model, and some may say an Operating System in general, is to abstract access to such devices. No properly written applicate will "use wifi directly". And if we weren't in uClinux, it wouldn't even be possible for an application t...
- Thu Mar 22, 2007 2:10 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Mon Mar 19, 2007 9:13 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Mon Mar 19, 2007 5:47 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
No web site offers please
I keep seeing messages in my inbox "Hey! Can I help?" And I expect it to be a coder offering assistance with the wifi or memstick, but its just another offer to "run the web site." This project needs developers. At the moment, I seem to be the only person doing any significant wo...
- Wed Mar 14, 2007 10:51 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
nice job. The Srecords were a carryover from when I was transmitting the kernel over the serial port. The checksums on every line made handling comm errors nice and simple. Is anyone looking into direct hardware access of wifi or memory stick? Those are the two most important things standing in the ...
- Tue Mar 06, 2007 12:36 am
- Forum: PSP Development
- Topic: Who are the famous PSP developers ?
- Replies: 16
- Views: 7722
Dont forget groepaz, who's hardware documentation compiled together all known hardware info.
And don't forget me, the developer of PSP linux!! :>
http://df38.dot5hosting.com/~remember/chris
And don't forget me, the developer of PSP linux!! :>
http://df38.dot5hosting.com/~remember/chris
- Mon Mar 05, 2007 8:09 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Sat Mar 03, 2007 1:32 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Fri Mar 02, 2007 3:08 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
Site updated
Kernel source with Keyboard Driver (WX3369 or whatever its called, the Palm IR keyboard) and Framebuffer Console (and port of SDL)
http://df38.dot5hosting.com/~remember/chris/
http://df38.dot5hosting.com/~remember/chris/
- Sat Jan 27, 2007 12:41 pm
- Forum: PSP Development
- Topic: Memory area 0xA8400000
- Replies: 6
- Views: 3429
uclinux now with 32mb
sure can! Just had to rewrite some parts of the bootloader to accomodate it [now that I am overwriting the PSP OS, I can't be writing the kernel to its final destination while loading it off the memory stick, so I load the kernel to an intermediate location first, then kill PSP OS entry, then copy t...
- Sat Jan 27, 2007 5:32 am
- Forum: PSP Development
- Topic: Memory area 0xA8400000
- Replies: 6
- Views: 3429
Memory area 0xA8400000
On my 1.5 PSP, kernel-mode accesses to memory address 0xA8400000 give me a CPU data bus error. Anyone know why this is? Is this actually the VRAM, which is also accessible at 0xA4000000? If its not the VRAM, is there any remedy to get access to that memory? Note: I know that there is usually some li...
- Thu Jan 25, 2007 5:45 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
uClinux - now with keyboard!
Thanks for the suggestion about the keyboard. I wrote the driver tonight and it frigging rocks. Manually creating the key translation map, on the other hand, did not rock. hehehe. Once i neaten it up tomorrow [few keys are wrong etc] i'll post the newest kernel. now with framebuffer console + keyboa...
- Thu Jan 25, 2007 11:27 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Thu Jan 25, 2007 8:25 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
I actually only busy-waiting on Writes, and since the serial port console will probably be unused by most people, includng myself, I'm not really spending any time looking into the UART interrupts. If someone else wants make the UART code interrupt driven, they can send me a patch. :) The serial rec...
- Wed Jan 24, 2007 3:13 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
direct access to IR port
oh man this is gonna be sweet. I can do direct IO to read the IR data if I first do this: sceCtrlSetSamplingCycle(0); sceCtrlSetSamplingMode(PSP_CTRL_MODE_DIGITAL); int fd = sceIoOpen("irda0:", PSP_O_RDWR, 0); I don't do any with the "fd", the Open syscall must just also enable t...
- Wed Jan 24, 2007 2:02 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Wed Jan 24, 2007 12:39 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
Wow, this is slick. The PSP can sit right on their little cradle, and the IR transmitter flips up to be right over the PSP's IR iface. this is totally awesome. I dont suppose anyone knows the addresses for the IR uart? Also, i wonder if it is enabled by default in the system config area. Well, maybe...
- Wed Jan 24, 2007 7:34 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
sure, utimately someone will definitely write a driver for that. But right now the point is trying to get some base functionality for people who haven't aquired any nifty hardware like what you describe. Those who are willing to come up w/ extra hardware to use this thing can, for now, just use a se...
- Wed Jan 24, 2007 5:08 am
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
- Tue Jan 23, 2007 2:56 pm
- Forum: PSP Development
- Topic: uClinux on the PSP
- Replies: 151
- Views: 150183
psp keypad polling
Will do. Does anyone know how to poll the state of the keypad keys directly? I realized that "SDL" (and presumably, a lot of other graphics/gui toolkits that have been ported to use the Framebuffer) requires a "Virtual console" for keyboard IO. My initial port of SDL just comment...