Search found 7 matches
- Tue Aug 30, 2005 12:04 am
- Forum: PS2 Development
- Topic: GetSystemTime
- Replies: 0
- Views: 1585
GetSystemTime
I failed to find an information about GetSystemTime() call so I have few questions. 1) What kind of time is returned by this function ? (real-time, IOP uptime or what ?) 2) Is there any relationship between GetSystemTime() and cdReadClock() call ? (How can the GetSystemTime() call obtain time ?) 3) ...
- Thu Aug 04, 2005 8:55 am
- Forum: PS2 Development
- Topic: Unaligned memory access
- Replies: 8
- Views: 3032
Unaligned memory access
How can I tell compiler to use "lwr/lwl" and "swr/swl" pairs instead of single "lw" and "sw" operations? I'd like to force compiler to generate those instructions for specified pointers. Is it possible ?
- Sat Jun 25, 2005 8:08 am
- Forum: PS2 Development
- Topic: PS2ATAD
- Replies: 6
- Views: 3627
Is our ps2atad really so closely related to the Sony atad module, that we can expect code snippets like this to even exist in similar form ? Both ps2dev9 and ps2atad are very close to SCE's modules. ps2dev9 differs from dev9 in some functions: dma transfer (sema vs polling), initialization (ps2dev9...
- Sat Jun 25, 2005 2:26 am
- Forum: PS2 Development
- Topic: PS2ATAD
- Replies: 6
- Views: 3627
PS2ATAD
I managed to find a suspicious code in PS2ATAD module. There is a function ata_device_probe() in the file ps2atad.c with possible bug in it. I think following code is incorrect: if ((nsector != 1) || (nsector != 1)) return; It seems one of variables wa...
- Mon May 30, 2005 1:28 am
- Forum: PS2 Development
- Topic: Streaming from CD or DVD
- Replies: 2
- Views: 1491
Streaming from CD or DVD
Can somebody explain advantages of data streaming from disc if there are any? I noticed some functions like cdStRead in libcdvd.h but I don't know what they are for. It seems there was no discussion of such features or at least I failed to find it (no topics or code examples). Btw, what's difference...
- Sun Oct 03, 2004 12:10 am
- Forum: PS2 Development
- Topic: Interrupt (IRQ) list
- Replies: 1
- Views: 1321
- Sat Oct 02, 2004 8:19 am
- Forum: PS2 Development
- Topic: Thread initial_priority
- Replies: 0
- Views: 1718
Thread initial_priority
Questions about thread priority on PS2. Is there nearly complete information about "initial_priority"? First of all I want to know, how I should choose a priority value for my threads. Since there are many priority levels I am slightly confused. And is there any difference between priority...