Search found 2 matches

by Lynxie
Sat Apr 15, 2006 7:01 am
Forum: PSP Development
Topic: In need of help with C
Replies: 8
Views: 3676

int x = 0; int y = 0; sceDisplayWaitVblankStart &#40;&#41;; while &#40;x < 480&#41; &#123; while &#40;y < 272&#41; &#123; blitAlphaImageToScreen&#40;0, 0, 480, 272, menubg, x, y&#41;; &#125; flipScreen&#40;&#41;; &#125; x and y are always equa...
by Lynxie
Sat Apr 15, 2006 6:44 am
Forum: PSP Development
Topic: In need of help with C
Replies: 8
Views: 3676

Increment x and y and things will move, you'll find others by yourself :)