Search found 4 matches
- Fri Jun 02, 2006 5:45 am
- Forum: General Discussion
- Topic: Boxy II version 0.2
- Replies: 5
- Views: 6387
Sorry for such a big report :p Yes all play... err testing was done in a 2.0 PSP using eLoader 0.97 (with eMenu 0.1) through tiff exploit. I'll try to reproduce that point you didn't understand to take a photo... I can't quite put it into a decent sentence. Linguistic barrier :p As it is the game do...
- Thu Jun 01, 2006 11:26 pm
- Forum: General Discussion
- Topic: Boxy II version 0.2
- Replies: 5
- Views: 6387
Big report (hope you don't freak XD ): *Some random crashes... Happened to me several times (maybe during level change, square deletion or the line crossing a dropping square??)... *Sometimes some blocks marked for deletion won't get deleted (like when the line sweeps only half of the blocks marked....
- Mon May 29, 2006 4:08 am
- Forum: PSP Lua Player Development
- Topic: Luamines is here! -- UPDATED 0.03 AVAILABLE NOW!
- Replies: 8
- Views: 9120
Really nice! There are a couple of isses though... I'm on LuaPlayer 0.16, 2.0 PSP using eLoader 0.97 but this doesn't seem to pose the problems. It'll freeze after the 10th level... I guess this is easy to fix by making the levels repeat after the 10th... The sweap (which will clean the squares you ...
- Sat May 27, 2006 11:23 pm
- Forum: General Discussion
- Topic: Boxy II version 0.2
- Replies: 5
- Views: 6387
Well I don't know if you're checking the DC emu forum but there are some reports there (I also reported there since the email to activate my acount here took a long time...). http://www.dcemu.co.uk/vbulletin/showthread.php?t=25346 Besides those reports I can also say that in 2.0 it'll have a strange...