Search found 4 matches
- Tue Feb 03, 2004 1:09 pm
- Forum: PS2 Development
- Topic: RDRAM chips
- Replies: 9
- Views: 6835
Ok, i did some research, and put the ram idea on the back burner for now. Probably revisit it when I can get some grant funding. If you're interested, a couple of people have been able to develop techniques for soldering BGAs in a home/research environment(i.e. low-budget). Here's the links: Univers...
- Sat Jan 31, 2004 4:32 am
- Forum: PS2 Development
- Topic: more ridiculous hw questions
- Replies: 6
- Views: 4883
alright, that's kinda what I expected to hear. I think i've got a lot of research to do. Only a week before my ps2 gets here! basically, i was really intrigued by what I read about the GScube, and sort of wanted to use some of the idea of having multiple EE processors in a single system. I'll let yo...
- Fri Jan 30, 2004 6:35 am
- Forum: PS2 Development
- Topic: more ridiculous hw questions
- Replies: 6
- Views: 4883
more ridiculous hw questions
I've got more silly questions but they didn't fit in the other post, so here goes: 1. What controls the clock of the EE? 2. Has anyone tried to O/C the EE? 3. Regarding distributed apps on the PS2, would I be better off just using the network adapter or can I try and go buckwild with a direct EE to ...
- Fri Jan 30, 2004 6:23 am
- Forum: PS2 Development
- Topic: RDRAM chips
- Replies: 9
- Views: 6835
RDRAM chips
Let me preface by saying I don't even have a PS2 yet, and am therefore practically useless. That being said, i'm getting one shortly(it's in the mail) along with the linux kit and I might be making marcus' serial cable. My question regards the main system RAM(32mb). As far as I've read these are two...