I see. Thx for the reply.
Looks like loadexec of the vshmain.prx does load other prx along with it. Since it restarts the menu.
Search found 8 matches
- Tue Jul 04, 2006 4:06 am
- Forum: PSP Development
- Topic: scePower Question
- Replies: 3
- Views: 2302
- Mon Jul 03, 2006 4:42 pm
- Forum: PSP Development
- Topic: scePower Question
- Replies: 3
- Views: 2302
Ok, I've read that only via a loadmodule will the cpu be able to stick at the rate I've set so I came up with the following code but I'm unable to load the module. I get a 80020001 error code. #include <pspkernel.h> #include <pspdebug.h> #include <pspdisplay.h> #include <stdio.h> #include <pspmodule...
- Sun Jul 02, 2006 8:25 pm
- Forum: PSP Development
- Topic: scePower Question
- Replies: 3
- Views: 2302
scePower Question
Is there a way to set the cpu clock frequency on 1.5 and when you exit that program, the clock still remains at the frequency set.
Thanks
Thanks
- Sun Jun 25, 2006 4:34 pm
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8848325
- Sun Jun 25, 2006 4:17 pm
- Forum: PSP Development
- Topic: Where did __SCE come from?
- Replies: 5
- Views: 4358
- Mon Jun 19, 2006 6:04 am
- Forum: General Discussion
- Topic: PMP Mod v2.02b & PMP Mod AVC v1.02M subtitle mod+FW2.0+
- Replies: 100
- Views: 438435
- Mon Jun 19, 2006 3:51 am
- Forum: PSP Development
- Topic: PMP Mod v2.02 & PMP Mod AVC v1.02
- Replies: 1856
- Views: 8848325
- Sun Jun 18, 2006 4:55 am
- Forum: General Discussion
- Topic: PMP Mod v2.02b & PMP Mod AVC v1.02M subtitle mod+FW2.0+
- Replies: 100
- Views: 438435
Yeah, I encountered that with the PMPMod for ASP. It was in Johnny's ver too. However, the AVC mix didn't seem to exhibit that problem in 2 clips I've encoded. Another thing I've observed is that some psp games as well as some homebrew have that problem too. DGen 1.60 is one. So I'm thinking it's th...