Search found 13 matches

by whazilla
Mon Jun 16, 2008 7:49 am
Forum: PS3 Linux Development
Topic: xbmc linuxport
Replies: 0
Views: 3185

xbmc linuxport

< whazilla> hellow all < whazilla> so now xbmc has a linuxport and a mac port and a windows port < whazilla> could we expect a ps3 or psp port for xbmc ? http://xbmc.org/wiki/?title=XBMC_for_Mac_OS_X_port_project http://xbmc.org/wiki/?title=XBMC_for_Linux_port_project http://xbmc.org/wiki/?title=XBM...
by whazilla
Fri Apr 18, 2008 6:21 am
Forum: PSP Development
Topic: how to hook a func in prx loaded(PSP_MEMORY_PARTITION_USER)
Replies: 5
Views: 3492

hi,

cant u find the exports/imports with prxtool ?
by whazilla
Thu Apr 03, 2008 8:50 am
Forum: General Discussion
Topic: Unable to view svn
Replies: 11
Views: 11808

whazilla@GEBRUIK-NDO1LQJ ~/psptoolchain/scripts
$ ./008-insight-6.4.sh

whazilla@GEBRUIK-NDO1LQJ ~/psptoolchain/scripts
$

Insight isnt on the svn :/
or the script is broken
by whazilla
Thu Apr 03, 2008 7:17 am
Forum: PSP Development
Topic: FuSa Project: Play via composite cable with FuSa!
Replies: 97
Views: 64333

hey,

http://www.psp-programming.com/forums/i ... pic=2011.0

This is how i do vram manipulation
check the ninth post in that thread

cheers
whazilla
by whazilla
Tue Apr 01, 2008 10:43 pm
Forum: PSP Development
Topic: PSPKVM 0.3.0 released
Replies: 4
Views: 2920

hi m@x,

may i say ive been waiting so long on this KVM ever since its became rumourd

so i wish to wish u luck and say a job well done
nice video bytheway :)

Allso
gluck
and greets
whazilla
by whazilla
Tue Jul 24, 2007 7:15 am
Forum: PS3 Development
Topic: mcload 1.0 released
Replies: 12
Views: 93103

* Set by **** on Sun Jun 10 02:39:56 > hey > when i tried mcLoad > it says this bout config on site > Configuring mcload > mcload uses a configuration file /etc/mcload.conf which has > a syntax identical to /etc/kboot.conf, and mcload will in fact > use /etc/kboot.conf as a fallback if /etc/mcload.c...
by whazilla
Thu Nov 16, 2006 7:54 am
Forum: PSP Development
Topic: ISO ripping
Replies: 7
Views: 3042

hi art, u 'r right about lockin or bannin ... its dared of u to come and ask ... so a tip dont ask for loaders except if u wish tobe banned apart from that u would do better to read the source to mkisofs. general linux iso tools and sutch and learn ... plz. dont support warez But makin an iso or umd...
by whazilla
Sat Nov 11, 2006 11:35 am
Forum: PSP Development
Topic: Helloworld 2.0+ (gu-ge-vram as prx)
Replies: 1
Views: 1550

semawhore prxes into seemlessly gfx

hm. didnt expected all of yah at once. from another forum ... i got a tip In Nem's hello world app (the app all devs start on to begin with), in order to draw images, they need to be saved as hex-strings and then BitBlt is used to draw them to vram. so i tried with that old source and got it goin .....
by whazilla
Fri Nov 10, 2006 5:55 am
Forum: PSP Development
Topic: Helloworld 2.0+ (gu-ge-vram as prx)
Replies: 1
Views: 1550

Helloworld 2.0+ (gu-ge-vram as prx)

hi, i managed to compile hitmen's helloworld into a prx i run it with ./hello.prx in psplink and it works as it should ... then i load it with another prx witch has gu code ... as supposed direct vram acces of the hello.prx take the upperhand and i see both prx'es loaded on my psp screen only a few ...
by whazilla
Sat Sep 23, 2006 7:29 pm
Forum: PSP Development
Topic: Setting up Eclipse + PSPLink + GDBServer debugging
Replies: 20
Views: 24804

hey,

finally got it workin seemed it was the dollar sign

i setted PATH while it had tobe $PATH
same for PSPSDK

thkx y'all :D
by whazilla
Sat Sep 23, 2006 3:58 am
Forum: PSP Development
Topic: Setting up Eclipse + PSPLink + GDBServer debugging
Replies: 20
Views: 24804

hi matt, i still got an issue tho i tried all in this thread (above) make -k all make: psp-config: Command not found Makefile:17: \lib\build.mak: No such file or directory make: *** No rule to make target `\lib\build.mak'. make: Failed to remake makefile `\lib\build.mak'. make: *** No rule to make t...
by whazilla
Sat Sep 09, 2006 11:23 pm
Forum: PSP Development
Topic: Setting up Eclipse + PSPLink + GDBServer debugging
Replies: 20
Views: 24804

hi, step 19 of first eclipse tut 19. Now we need to fiddle the SDK code. There are relative paths to headers in the common/ directory - because Eclipse duped the project into the workspace folder these are now broken. Fix the paths in sprite.c AND in Makefile. don't seem to make sense to me ... do i...
by whazilla
Sat Sep 09, 2006 10:30 pm
Forum: PSP Development
Topic: PSP Development environment
Replies: 15
Views: 9662

hey ... i got this prob with eclipse and my pspsdk in bash pspsdk works but in eclipse i don't get further than(project named emorph) Severity Description Resource In Folder Location Creation Time Id 2 *** Er is geen regel om doel 'all' te maken. emorph 09 september 2006 14:03:29 78 2 *** Er is geen...