Search found 2 matches
- Fri Nov 14, 2008 12:21 pm
- Forum: PSP Development
- Topic: Win32 native Toolchain for PSPSDK
- Replies: 261
- Views: 168668
Cool, but I see that the SDL you included is linked against pspgl (presumably for SDL's OpenGL support), is that necessary? ie: x:\workspace\minpspw\devpaks\017_SDL\SDL\src\video\psp/SDL_pspgl.c:109: undefined reference to `eglGetDisplay' I tried to build the SDL from svn.pspdev.org, but couldn't ma...
- Mon Nov 06, 2006 3:58 pm
- Forum: PSP Development
- Topic: SCRATCH PAD - Does the kernel use it ?
- Replies: 8
- Views: 5230
okay, to sum up : By the way, do you know if GP is used by kernel ? by pspdev ? or can I set with my own address ? GP is not a kernel register, but the compiler will use it to access global variables. You can set it to whatever you want, just be sure that when you call non-ASM functions to set it t...