here is another idea.
when you dg you usually see nothing instead of corrupted ICON ... to fix that just dg to 1.00 then upgrade to 1.50 . then it should be fine . at least it worked for me :).
Search found 12 matches
- Tue Dec 26, 2006 11:59 am
- Forum: PSP Development
- Topic: invisible menu in psp/game/folder
- Replies: 11
- Views: 4139
- Thu Dec 14, 2006 7:27 am
- Forum: PSP Development
- Topic: Guide: Mac OS X SDK (without Fink)
- Replies: 3
- Views: 2856
Thanks, This works great without any errors . to get Libtool for installing other things on Mac do this: sudo port install libtool-devel after installing libtool-devel install Libtool it self : sudo port install libtool then after ward to use them for PSP development: ln -s /opt/local/bin/glibtooliz...
- Mon Dec 11, 2006 5:49 am
- Forum: PSP Development
- Topic: how to let psp reboot ?
- Replies: 37
- Views: 18258
sceSysconResetDevice
as you said there is a simple way of rebootig: sceSysconResetDevice(1, 1); and that gives you a disk error and even if you use 2 as the second argument it still gives you the error: sceSysconResetDevice(1, 2); but the reboot time is faster. I have tried this two: sceS...
- Sun Dec 10, 2006 6:15 pm
- Forum: PSP Development
- Topic: how to let psp reboot ?
- Replies: 37
- Views: 18258
- Sun Dec 10, 2006 5:41 pm
- Forum: PSP Development
- Topic: Hello World does not work
- Replies: 5
- Views: 2436
thanks.. But I found that many homebrews can run under henb and without devhook.. How can they do that? I think you may can find how to make them for HEN in HEN SDK (but thats for HEN-D but it may help)..... HEN uses 2.71's kernel so your limited in making hombrew for it. and finally, your welcome :D
- Sun Dec 10, 2006 5:35 pm
- Forum: PSP Development
- Topic: how to let psp reboot ?
- Replies: 37
- Views: 18258
- Sun Dec 10, 2006 9:30 am
- Forum: PSP Development
- Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
- Replies: 5
- Views: 2472
Trued -->
OK I have tried these and look what happened --> sceSysconResetDevice(1, 1,); //PSP crashes (when in game mode) //When is called with a module in XMB--> XMB is unloaded but never //reloaded sceKernelExitVSHVSH(NULL); //Nothing happens (returns ...
- Sun Dec 10, 2006 7:25 am
- Forum: PSP Development
- Topic: Hello World does not work
- Replies: 5
- Views: 2436
- Sun Dec 10, 2006 5:01 am
- Forum: PSP Development
- Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
- Replies: 5
- Views: 2472
- Sat Dec 09, 2006 5:57 pm
- Forum: PSP Development
- Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
- Replies: 5
- Views: 2472
- Sat Dec 09, 2006 5:24 pm
- Forum: PSP Development
- Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
- Replies: 5
- Views: 2472
sceKernelExitVSHVSH(NULL); <-- Not working ?
Having problem with rebooting PSP--> I'm trying to make the PSP reboot when I press HOME + SELECT in the XMB. every thing works fine when I press (HOME + SELECT) it shows me error ("Error on reboot!") you'll see your self : int vsh =0; vsh = sceKernelExitVSHVSH(NULL); if&am...
- Sat Dec 09, 2006 3:12 pm
- Forum: PSP Development
- Topic: Problem with fopen very strange
- Replies: 6
- Views: 2497