Search found 12 matches

by TUniqueW
Tue Dec 26, 2006 11:59 am
Forum: PSP Development
Topic: invisible menu in psp/game/folder
Replies: 11
Views: 4139

here is another idea.
when you dg you usually see nothing instead of corrupted ICON ... to fix that just dg to 1.00 then upgrade to 1.50 . then it should be fine . at least it worked for me :).
by TUniqueW
Thu Dec 14, 2006 7:27 am
Forum: PSP Development
Topic: Guide: Mac OS X SDK (without Fink)
Replies: 3
Views: 2856

Thanks, This works great without any errors . to get Libtool for installing other things on Mac do this: sudo port install libtool-devel after installing libtool-devel install Libtool it self : sudo port install libtool then after ward to use them for PSP development: ln -s /opt/local/bin/glibtooliz...
by TUniqueW
Mon Dec 11, 2006 5:49 am
Forum: PSP Development
Topic: how to let psp reboot ?
Replies: 37
Views: 18258

sceSysconResetDevice

as you said there is a simple way of rebootig: sceSysconResetDevice(1, 1); and that gives you a disk error and even if you use 2 as the second argument it still gives you the error: sceSysconResetDevice(1, 2); but the reboot time is faster. I have tried this two: sceS...
by TUniqueW
Sun Dec 10, 2006 6:15 pm
Forum: PSP Development
Topic: how to let psp reboot ?
Replies: 37
Views: 18258

ok I fixed it my self.....
if you pass 50000 to the function it will reboot your PSP like a charm (even in user mode ) I'll edit the source

Cheers,
TUW
by TUniqueW
Sun Dec 10, 2006 5:41 pm
Forum: PSP Development
Topic: Hello World does not work
Replies: 5
Views: 2436

thanks.. But I found that many homebrews can run under henb and without devhook.. How can they do that? I think you may can find how to make them for HEN in HEN SDK (but thats for HEN-D but it may help)..... HEN uses 2.71's kernel so your limited in making hombrew for it. and finally, your welcome :D
by TUniqueW
Sun Dec 10, 2006 5:35 pm
Forum: PSP Development
Topic: how to let psp reboot ?
Replies: 37
Views: 18258

thanks to dot_blank i have made the scepower sub here we go: scepower.S .set noreorder #include "pspstub.s" STUB_START "scePower", 0x40010000, 0x20005 STUB_FUNC 0x0442D852, scePower_0442D852 STUB_END scepower.h #ifndef PSP_POWER_H #define PSP_POWER_H #ifdef __cplusplus extern &qu...
by TUniqueW
Sun Dec 10, 2006 9:30 am
Forum: PSP Development
Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
Replies: 5
Views: 2472

Trued -->

OK I have tried these and look what happened --> sceSysconResetDevice&#40;1, 1,&#41;; //PSP crashes &#40;when in game mode&#41; //When is called with a module in XMB--> XMB is unloaded but never //reloaded sceKernelExitVSHVSH&#40;NULL&#41;; //Nothing happens &#40;returns ...
by TUniqueW
Sun Dec 10, 2006 7:25 am
Forum: PSP Development
Topic: Hello World does not work
Replies: 5
Views: 2436

HEN B only loads .elf's .... update to HEN-D then you can load 2.71 kerlen eboots ..... OR else use your devhook and emulate 2.71 then load it from there.

Best,
TUW
by TUniqueW
Sun Dec 10, 2006 5:01 am
Forum: PSP Development
Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
Replies: 5
Views: 2472

adrahil wrote:sceSysconResetDevice(1, 1) would also be a way to force the reboot of the psp....
That would be good.... but someone has tried that and said it will give you a disk error.....
by TUniqueW
Sat Dec 09, 2006 5:57 pm
Forum: PSP Development
Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
Replies: 5
Views: 2472

I am in kernel mode ... but I dunno how to use that :( ...
a little help about this would be appreciated as I don't know how to use any kernel commands
by TUniqueW
Sat Dec 09, 2006 5:24 pm
Forum: PSP Development
Topic: sceKernelExitVSHVSH(NULL); <-- Not working ?
Replies: 5
Views: 2472

sceKernelExitVSHVSH(NULL); <-- Not working ?

Having problem with rebooting PSP--> I'm trying to make the PSP reboot when I press HOME + SELECT in the XMB. every thing works fine when I press (HOME + SELECT) it shows me error ("Error on reboot!") you'll see your self : int vsh =0; vsh = sceKernelExitVSHVSH&#40;NULL&#41;; if&am...
by TUniqueW
Sat Dec 09, 2006 3:12 pm
Forum: PSP Development
Topic: Problem with fopen very strange
Replies: 6
Views: 2497

if TyRaNiD's help didn't work -->
try setting the fp buffer to NULL or zero or w/e before opening each file that may be a problem (who knows) ..... or use three different buffers its always a good resolve for file problems,

Best,
TUW