Search found 4 matches

by movax
Thu Jan 04, 2007 2:53 pm
Forum: PSP Development
Topic: Trouble compiling the decrypt sample...
Replies: 8
Views: 6574

Ah, thanks for the clarification/explanations of modes.

Is there a tutorial that lists these different modes, or how to use certain exploits to execute homebrew code?
by movax
Thu Jan 04, 2007 8:49 am
Forum: PSP Development
Topic: Trouble compiling the decrypt sample...
Replies: 8
Views: 6574

VSH mode? Forgive me, I just got my PSP less than a month ago and am trying to readup all the homebrew tuts I can. :) Got basic text I/O down, inputs & stuff, was hoping to move on now, heh.
by movax
Wed Jan 03, 2007 4:04 pm
Forum: PSP Development
Topic: Trouble compiling the decrypt sample...
Replies: 8
Views: 6574

Broken eh? Leads me to two questions, 1. seems like there are tools that are still using that under 3.xx, and 2. I thought the point of OE-B was to allow homebrew to run under the 1.5 kernel by being placed in the GAME150 directory?
by movax
Wed Jan 03, 2007 3:07 pm
Forum: PSP Development
Topic: Trouble compiling the decrypt sample...
Replies: 8
Views: 6574

Trouble compiling the decrypt sample...

Hey all, I'm in the process of writing a PSX <-> PSP savegame converter (Standalone from CWCheat), and I'm having trouble using the decrypt sample... I can compile it just fine (using cygwin environment under WinXP), get the .PBP & .SFO, but it will not run on the PSP (Black screen). Removing th...