Search found 2 matches

by neuroscr
Sat Jan 06, 2007 1:51 pm
Forum: PSP Development
Topic: SDL+PSPgl stdout/debugging
Replies: 5
Views: 1838

Re: SDL+PSPgl stdout/debugging

SDL reopens stdout/stderr, which probably kills the psplink redirection. You could rebuild SDL with NO_STDIO_REDIRECT defined, or don't link libSDLmain (and instead do the PSP-specific setup yourself). Now that psplink works so well, it might be worth just removing that stdout/stderr redirection fr...
by neuroscr
Fri Jan 05, 2007 4:31 pm
Forum: PSP Development
Topic: SDL+PSPgl stdout/debugging
Replies: 5
Views: 1838

SDL+PSPgl stdout/debugging

Trying to get the best way to get to the STDOUT from my game. -outputting to STDOUT shows up in PSPLINK until SDL is set up and then nothing else (nothing in stdout/stderr.txt). Without PSPLINK the stdout goes nowhere. -pspDebugScreenPrintf shows up correctly in SDL (no GL) but so do the graphics, s...